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Describe the bug
I get a error when removing and creating physics multi-time. I must do it because the Enabled3D Docs writes: "You can't scale a physics body after added to the world. But you can scale your object before adding physics to it or remove the physics body and add a new one."
Uncaught RuntimeError: abort(OOM). Build with -s ASSERTIONS=1 for more info.
at oa (ammo.wasm.js:18:190)
at e (ammo.wasm.js:23:297)
at ammo.wasm.wasm:0x7822
at ammo.wasm.wasm:0x1376b
at ammo.wasm.wasm:0x4af7b
at ammo.wasm.wasm:0x4af92
at ammo.wasm.wasm:0xeab4
at ammo.wasm.wasm:0x2e802
at ammo.wasm.wasm:0x43b04
at FB.addTriangle (ammo.wasm.js:620:482)
How can I resolve it?
The text was updated successfully, but these errors were encountered:
Describe the bug
I get a error when removing and creating physics multi-time. I must do it because the Enabled3D Docs writes: "You can't scale a physics body after added to the world. But you can scale your object before adding physics to it or remove the physics body and add a new one."
How can I resolve it?
The text was updated successfully, but these errors were encountered: