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Codemod failure on windows due to too many files on argument list #1054
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Same here. Not tried it on WSL yet though. Be good if there was a way to split the codemods into chunks... |
For anybody else who get this, I think I was able to workaround this by running the following command: See https://github.com/ember-codemods/es5-getter-ember-codemod?tab=readme-ov-file#usage |
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When running the
--run-codemod
command in windows command line on a large project the resulting command line is larger than the maximum allowed command length.For instance my project has several hundred routes and several hundred components and managed to generate a file list that was 38,480 characters long.
Here is just the output from the beginning of the command.
.... 38k more characters of file list.
It doesn't seem to be a problem when running it under WSL.
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