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Touchpad support #101
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Can you describe the behavior you're observing? Pooltool works at the level of mouse position, and does not care what hardware was used to move the mouse. |
So, simulator doesn't react on any touchpad events. No matter, is it aim mode or no, it doesn't even move screen with 'V' key. upd: p.s. do you have any plans on sounds? P.s.p.s. big respect for this truly amazing work! |
That is unfortunate :\ I'm not sure how I can help with that. If the touchpad controls the mouse, it should control the game, with a few caveats. First, since you're on Linux, make sure you run pip uninstall panda3d -y
pip install --pre --extra-index-url https://archive.panda3d.org/ panda3d If you can only move just a little in any direction before the cursor goes out of the game screen, you need to run the above step. Second, any unlikely scenario can occur where the game window is active, and the mouse position is frozen, but lies outside the game window. When this happens, no mouse movement controls control the game. However, this is independent of the mouse hardware. If you try the trackball and the trackpad right after one another, does the trackball work and the trackpad doesn't?
Yes! Let me know if you want to collaborate on that.
Thank you very much. p.s. How did you hear about pooltool? |
hmm No, trackpad doesn't work after I play with trackball How can I collaborate on introducing sounds into this beautiful simlator? p.s. I asked stupid gpt what billiard games are available in the world and surprise surprise - pooltool was the first one in the list |
This is an expected warning, since we are overriding pooltool's panda3d requirement. In the pooltool python env, can you run python Then: print(__import__("panda3d").__version__) To exit, exit() What version is printed out? It should be >1.10.13 You should give it another go and see if your experience feels better.
Wow, that's cool GPT has pooltool on the radar. |
Are you a sound engineer, or do you have a good mic and access to a pool table? We basically need a collection of sound bytes that get mapped to different events, like ball-ball, stick-ball, and ball-cushion collisions. Some background "bar ambience" would also be good. |
No, unfortunately I am no sound engineer.... neither I have the pool table. But maybe for first iteration just sounds from legendary pool games from internet would be enough? Like with your first table that had no 3d ) p.s. But I would be happy to help with coding... maybe!!! If you have some small tasks |
It seems that Pooltool doesn't work with touchpad
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