-
Notifications
You must be signed in to change notification settings - Fork 168
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
How to stabilize FPS at 1000 #971
Comments
Hi, I'm not sure that you can get more in windows. Use linux instead. |
you will never get more than that. afaik it is a windows design issue(?). nobody use windows for re/hlds servers. forget windows if you want to run hlds servers. |
Opening windows media player in the background may help, At least that's something was said and tested in the past |
You need mm_timer metamod |
what are the consequences of setting 1100 on linux? 1000 has a high fluctuation (500-900). with 1100, fps stays stably above 1000 for me. does it improve hitreg to have constantly 1000 fps or is it a waste of resources? what about the articles saying linux needs 10000 (10k)? and all this in combination with pingboost 2 or 3? any reliable links on these topics? |
|
thx but I see no benefit of using this, the discussion there is also divided. |
if still needed, set sys_ticrate to 10000 or 0 and you also need 3.0+ ghz cpu |
I am using ReHLDS 3.12.0.780 and Regamedll 5.21.0.576 on a Windows Server 2016 Datacenter operating system. My sys_ticrate is set to 1100, but after executing 'stats', the FPS fluctuates between 490-510 and cannot reach 1000。
I am not very good at English, please forgive me!
The text was updated successfully, but these errors were encountered: