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`MineCase` is a cross-platform application with distributed server of `Minecraft`.
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The project is designed to create a high-performance, distributed system by using isolating different components through actor mode.
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Different chunks are managed by different servers so that all players can play in a world. This makes minecraft servers more scalable.
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Anarchy servers can allow more players to join in without waiting in queue by using distributing server.
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It written in `C#` with `.NET Core 2.0` env and based on `orleans` framework to work with released [1.12 protocol](https://minecraft.net/en-us/article/minecraft-112-pre-release-6).
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`MineCase` is a `Minecraft` server implement in dotnet core.
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The project is designed to create a high-performance, distributed `Minecraft` server with virtual actor provided by Orleans distributed framework.
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Different chunks are managed on different servers so that more players can join in and play in the same world. This makes minecraft servers more scalable.
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Servers like Anarchy servers can allow more players to join in without waiting in queue by using distributed server.
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It written in `C#` with `.NET Core 3.1` env and based on `orleans` framework to work with released [1.15.2 protocol](https://www.minecraft.net/en-us/article/minecraft-java-edition-1-15-2). The [website](https://wiki.vg/) describes the Minecraft protocol clearly.
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**MineCase is under refactoring, so branch refactor may not work.**
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**MineCase is not stable and lack of many features now. Please don't use MineCase in production unless you know what you're doing.**
We need help to make MineCase better. You can help us by fixing bugs, developing new features, improving documents.
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Some new contributors wonder what to work. The project began with the love for Minecraft, so our answer is always "do what you love".
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## Contact
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This project is still under development.
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This project is still under development.
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You can submit code by using `Pull Requests` or Feel free to contact me via `e-mail` or `issues`, I'll add your profile to team members
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and if you have any questions we can discuss together in the [Issues](https://github.com/dotnetGame/MineCase/issues).
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and also any questions you may have while using this server, or any good suggestions, can be addressed to us in [Issues](https://github.com/dotnetGame/MineCase/issues).
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we welcome and thank your contribution for this project.
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