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Try Synchronous. It sounds more promising, with an intermediate phase between synchronous moves where players can exchange blows on the pieces that just moved. There's also a discussion of the history and some rules questions.
Try Simultaneous, although it doesn't seem like a big enough change. White starts with "initiative". Player without initiative loses a turn when moves conflict, but takes initiative.
Try out Synchronous Chess and Simultaneous Chess to see if either one is playable.
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