-
Notifications
You must be signed in to change notification settings - Fork 20
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add glTF-style animation support to WebGL displays #168
Comments
This should be done with something like par3dInterpControl, but that function isn't well suited to do it. It needs:
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
glTF files contain support for animations in two ways: matrices in nodes (i.e. subscenes) can be animated, and individual vertices can have their positions depend on more than one node. This should all be supported in the WebGL display, allowing controls like
playwidget
to control items more flexibly.The text was updated successfully, but these errors were encountered: