From 684fac95bad1fed1196a9362e7a6737bcf007364 Mon Sep 17 00:00:00 2001 From: Jared Swift Date: Tue, 24 May 2022 15:48:18 +0100 Subject: [PATCH] Fix bug with mouse coordinate label not showing. --- src/scenegraph.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/scenegraph.cpp b/src/scenegraph.cpp index 9d5653e..a6b5613 100644 --- a/src/scenegraph.cpp +++ b/src/scenegraph.cpp @@ -123,7 +123,7 @@ void MildredWidget::createSceneGraph() RenderableMaterial::GeometryShaderType::None, RenderableMaterial::FragmentShaderType::Monochrome); mouseCoordLabelMaterial->setAmbient(QColor(0, 0, 0, 255)); mouseCoordEntity_ = new TextEntity(sceneObjectsEntity_, QString("0.0, 0.0")); - mouseCoordEntity_->addComponent(mouseCoordLabelMaterial); + mouseCoordEntity_->setMaterial(mouseCoordLabelMaterial); mouseCoordEntity_->setFont(QFont("monospace", 10.0)); mouseCoordEntity_->setAnchorPoint(MildredMetrics::AnchorPoint::BottomLeft); mouseCoordEntity_->setEnabled(false);