The architecture of this repository is a bit unusual because we are using some tricks to have both the 2D and 3D version of Rapier share the same code-base. Here are the main folders:
build/
: contains one folder per Rapier crate (for the 2D, 3D,f32
, andf64
versions). Each crate has its ownCargo.toml
file that adjusts some cargo features, and reference thesrc
folder.src/
: contains the actual.rs
source code of the Rapier physics engine.src_testbed/
: contains the.rs
source code of the Rapier testbed (which our examples are based on).examples2d/
: simple 2D scenes showcasing some of Rapier's capabilities. Run them withcargo run --release --bin all_examples2
.examples3d/
: simple 3D scenes showcasing some of Rapier's capabilities. Run them withcargo run --release --bin all_examples3
.benchmarks2d/
: a set of 2D stress-tests, to see how Rapier performs when it has lots of elements to simulate.benchmarks3d/
: a set of 3D stress-tests, to see how Rapier performs when it has lots of elements to simulate. We use the these benchmarks to track the performances of Rapier after some changes, and spot unexpected regressions: https://www.rapier.rs/benchmarks/