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The v1 implementation of SL is no longer shipping in any public packages. So I think this is mostly wasted effort. |
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Why was this closed? This is not outdated. SponsorLink is still geared towards misusing sponsorship for pseudo-licensing, which is still unacceptable to me – so I'm still interested in systematically blocking dependencies using SponsorLink. |
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Is there a way e.g. to fail my build if any of my dependencies are using SponsorLink? Some way which is entirely local, not sending any data to a remote server. Maybe directly on NuGet level?
In my opinion, SponsorLink is actively hurting opensource sustainability and usage in both commercial and non-commercial cases, so I'd like to ensure I don't accidentally depend on any package using it. Similarly, at work, SponsorLink is now essentially banned, I'm therefore also looking for a good way to enforce that ban.
Thank you!
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