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Basis texture compression corrupt pixel art #8832

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d954mas opened this issue Apr 23, 2024 · 0 comments
Open

Basis texture compression corrupt pixel art #8832

d954mas opened this issue Apr 23, 2024 · 0 comments
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bug Something is not working as expected engine Issues related to the Defold engine pipeline Issue related to the asset build pipeline texture compression Issue related to texture compression

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@d954mas
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d954mas commented Apr 23, 2024

Describe the bug (REQUIRED)
A clear and concise description of what the bug is.
Basis texture compression corrupt pixel art.

I use basis normal. rgb and rgba. And default best rgba

It is interesting that rbg corrupt more then rgba

2024-04-23_10-47-10

I use part of charactere texture 8x8 to make it bigger in screen.
But i have same artifacts on face with 128x128 full texture

char_boxer
char_boxer

To Reproduce (REQUIRED)
repro case

Expected behavior (REQUIRED)
I am not sure is it possible to not corrupt textures. But mb there is something wrong with process or mb can be some improvements.

Defold version (REQUIRED):

  • Version 1.7.0

Platforms (REQUIRED):
-ALL

Minimal repro case project (OPTIONAL):
basis_corrupt_textures.zip

@d954mas d954mas added the bug Something is not working as expected label Apr 23, 2024
@britzl britzl added pipeline Issue related to the asset build pipeline texture compression Issue related to texture compression engine Issues related to the Defold engine labels Apr 29, 2024
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Labels
bug Something is not working as expected engine Issues related to the Defold engine pipeline Issue related to the asset build pipeline texture compression Issue related to texture compression
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