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Potential way to improve terrain rendering #419
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The terrain, namely the repeated flat grass land image, seems to be very boring and ugly. So we need to improve this if we wish to use RGB to train real agents! |
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See: https://www.reddit.com/r/proceduralgeneration/comments/cor8zg/lightworld_improved_terrain_and_water/
and this repo: https://github.com/BeanOfLight/Lightworld/tree/f247e81979c71469d1afed35f0ccacf7c0760592
The effect is quite well!
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