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Idea for a new godot tool for CGF.
The designer should be able to use script building blocks. One block for triggers, children blocks for position, children blocks for each Task.
Each Task block would have drop-down menus and checkboxes specifying the available tasks, and the possible options for each.
The text was updated successfully, but these errors were encountered:
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Idea for a new godot tool for CGF.
The designer should be able to use script building blocks. One block for triggers, children blocks for position, children blocks for each Task.
Each Task block would have drop-down menus and checkboxes specifying the available tasks, and the possible options for each.
The text was updated successfully, but these errors were encountered: