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Inaccurate timing with a very fast clock #66
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If this was implemented, would it solve your use case potentially? #83 |
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Hi there
I really like this library, so I thought I'd mention some weird behaviour I encountered while unit testing.
I set my clock rate at x100 to speed everything up during tests, but noticed some inaccuracies while doing this. Maybe this is just an example of #42 ?
The first chime works as expected, but for any value above 17 'seconds' the timing is off.
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