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Renamed gainmap to "gain map" in UI.
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contrib/ultrahdr.lua

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@@ -20,7 +20,7 @@
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]] --[[
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ULTRAHDR
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Generate UltraHDR JPEG images from various combinations of source files (SDR, HDR, gainmap).
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Generate UltraHDR JPEG images from various combinations of source files (SDR, HDR, gain map).
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https://developer.android.com/media/platform/hdr-image-format
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@@ -658,7 +658,7 @@ GUI.optionwidgets.output_settings_box = dt.new_widget("box") {
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}
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GUI.optionwidgets.metadata_label = dt.new_widget("label") {
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label = _("gainmap metadata")
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label = _("gain map metadata")
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}
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GUI.optionwidgets.min_content_boost = dt.new_widget("slider") {
@@ -732,11 +732,11 @@ This will determine the method used to generate UltraHDR.
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- %s: SDR image paired with a gain map image.
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- %s: SDR image paired with an HDR image.
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- %s: Each stack consists of a single SDR image. Gainmaps will be copies of SDR images.
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- %s: Each stack consists of a single SDR image. Gain maps will be copies of SDR images.
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By default, the first image in a stack is treated as SDR, and the second one is a gainmap/HDR.
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By default, the first image in a stack is treated as SDR, and the second one is a gain map/HDR.
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You can force the image into a specific stack slot by attaching "hdr" / "gainmap" tags to it.
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]]), _("SDR + gainmap"), _("SDR + HDR"), _("SDR only")),
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]]), _("SDR + gain map"), _("SDR + HDR"), _("SDR only")),
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selected = 0,
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changed_callback = function(self)
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GUI.run.sensitive = self.selected and self.selected > 0
@@ -746,7 +746,7 @@ You can force the image into a specific stack slot by attaching "hdr" / "gainmap
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GUI.optionwidgets.metadata_box.visible = false
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end
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end,
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_("SDR + gainmap"), -- ENCODING_VARIANT_SDR_AND_GAINMAP
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_("SDR + gain map"), -- ENCODING_VARIANT_SDR_AND_GAINMAP
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_("SDR + HDR"), -- ENCODING_VARIANT_SDR_AND_HDR
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_("SDR only") -- ENCODING_VARIANT_SDR_AUTO_GAINMAP
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}

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