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]] --[[
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ULTRAHDR
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- Generate UltraHDR JPEG images from various combinations of source files (SDR, HDR, gainmap ).
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+ Generate UltraHDR JPEG images from various combinations of source files (SDR, HDR, gain map ).
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https://developer.android.com/media/platform/hdr-image-format
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@@ -658,7 +658,7 @@ GUI.optionwidgets.output_settings_box = dt.new_widget("box") {
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}
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GUI .optionwidgets .metadata_label = dt .new_widget (" label" ) {
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- label = _ (" gainmap metadata" )
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+ label = _ (" gain map metadata" )
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}
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GUI .optionwidgets .min_content_boost = dt .new_widget (" slider" ) {
@@ -732,11 +732,11 @@ This will determine the method used to generate UltraHDR.
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- %s: SDR image paired with a gain map image.
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- %s: SDR image paired with an HDR image.
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- - %s: Each stack consists of a single SDR image. Gainmaps will be copies of SDR images.
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+ - %s: Each stack consists of a single SDR image. Gain maps will be copies of SDR images.
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- By default, the first image in a stack is treated as SDR, and the second one is a gainmap /HDR.
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+ By default, the first image in a stack is treated as SDR, and the second one is a gain map /HDR.
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You can force the image into a specific stack slot by attaching "hdr" / "gainmap" tags to it.
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- ]] ), _ (" SDR + gainmap " ), _ (" SDR + HDR" ), _ (" SDR only" )),
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+ ]] ), _ (" SDR + gain map " ), _ (" SDR + HDR" ), _ (" SDR only" )),
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selected = 0 ,
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changed_callback = function (self )
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GUI .run .sensitive = self .selected and self .selected > 0
@@ -746,7 +746,7 @@ You can force the image into a specific stack slot by attaching "hdr" / "gainmap
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GUI .optionwidgets .metadata_box .visible = false
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end
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end ,
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- _ (" SDR + gainmap " ), -- ENCODING_VARIANT_SDR_AND_GAINMAP
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+ _ (" SDR + gain map " ), -- ENCODING_VARIANT_SDR_AND_GAINMAP
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_ (" SDR + HDR" ), -- ENCODING_VARIANT_SDR_AND_HDR
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_ (" SDR only" ) -- ENCODING_VARIANT_SDR_AUTO_GAINMAP
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}
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