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Example: Smoothed Particle Hydrodynamic simulation

Smoothed-particle hydrodynamics (SPH) is a computational method that can be used for simulating fluid flows. Fluid is represented as particles, which interact with each other only inside some effective range. The particles are hard spheres, they have finite radius and cannot overlap.

Hard spheres interacting only within the shaded area

The video below demonstrates how SPH simulation can be parallelized via domain decomposition.

TODO: beginning and end of the video should be edited out Parallel SPH simulation