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This project is a fork of the example project of [Anton Shabalin](https://github.com/ShabalinAnton), which was based on [Guiseppe D'Angelos](https://github.com/KDAB/integrating-qq2-with-opengl) QQ2/OpenGL example and the official OCCT AndriodQt sample code.
The fork improves the example regarding the following points:
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- Largely simplified codebase compared to the original version.
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- Switched implementation to use `QQmlApplicationEngine` and `ApplicationWindow`.
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- Support for recent versions of OpenCascade (7.3.0) and Qt (5.12).
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- Removed dependency on private headers (allows for dynamic linking).
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- Build tested in Visual Studio 2019 (vc150), 2017 (vc141) and Qt Creator (4.9.2).
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Note that platforms other than Windows may require slight modifications, mainly replacing native calls to `wglGetCurrentDC` and `wglGetCurrentContext` and respective include of `<windows.h>` with appropriate APIs.
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## Removed from original example
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I've removed all mouse interactivity, to keep the example simple. It should be pretty straightforward to wire up the mouse events to OCCT transforms. The AndroidQt sample provides a good starting point.
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## License
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[GNU Lesser General Public License 3.0](./LICENSE)
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