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shu-var-negative.ts
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/**
* 易數當以零(坤)爲始作減法,相應的數值爲零或負數(或其補碼,卽同餘的正數)。其牠進制的(如三進制的太玄經)同此。
* 與 shu-var 的實現的區別在於01數字串:shu-var-negative 以左起爲低位(初爻),而 shu-var 以左起爲高位。
*/
const tu2 = '⚋⚊㐅○';
const tiangan = '甲乙丙丁戊己庚辛壬癸';
const dizhi = '子丑寅卯辰巳午未申酉戌亥';
const relation6 = ['兄弟','子孫','妻財','官鬼','父母']; Object.freeze(relation6);
const shen6 = ['青龍','朱雀','勾陳','螣蛇','白虎','玄武']; Object.freeze(shen6);
const shen6startAt = ['甲乙','丙丁','戊','己','庚辛','壬癸']; Object.freeze(shen6startAt);
//爲了方便混合搜索定位,使用一維數組,不使用對象 {key:value} 或二維數組。
const infoWuxingWidth = 5;
//成數卽生數加五
const infoWuxing = ['3','木','東','甲','乙','2','火','南','丙','丁','5','土','中','戊','己','4','金','西','庚','辛','1','水','北','壬','癸']; Object.freeze(infoWuxing); // js 中,數據使用 Object.freeze() 函數禁止更改
//const infoDizhiWidth = 3;
//const infoDizhi = ['子','鼠','水','丑','牛','土','寅','虎','木','卯','兔','木','辰','龍','土','巳','蛇','火','午','馬','火','未','羊','土','申','猴','金','酉','雞','金','戌','狗','土','亥','豬','水']; Object.freeze(infoDizhi);
const infoDizhiWidth = 4; //第四位是地支循藏
const infoDizhi = ['子','鼠','水','癸','丑','牛','土','癸辛己','寅','虎','木','甲丙戊','卯','兔','木','乙','辰','龍','土','乙戊癸','巳','蛇','火','庚丙戊','午','馬','火','丁己','未','羊','土','乙己丁','申','猴','金','戊庚壬','酉','雞','金','辛','戌','狗','土','辛丁戊','亥','豬','水','甲壬']; Object.freeze(infoDizhi);
const base8bits = [0b111111,0b001001,0b010010,0b100100,0b000000,0b110110,0b101101,0b011011]; Object.freeze(base8bits); //數值左起爲低位(初爻)
const base8mask = [0b000000,0b100000,0b110000,0b111000,0b111100,0b111110,0b111010,0b000010]; Object.freeze(base8mask); //數值左起爲低位(初爻)
const base8shiying = [[5,2],[0,3],[1,4],[2,5],[3,0],[4,1],[3,0],[2,5]]; Object.freeze(base8shiying); //世應在數組中的位置
const base8name = ['乾爲天','艮爲山','坎爲水','震爲雷','坤爲地','兌爲澤','離爲火','巽爲風']; Object.freeze(base8name);
const base8wuxing = ['金','土','水','木','土','金','火','木']; Object.freeze(base8wuxing);
const infoBase8Width = 9;
const infoBase8 = [ //數值左起爲低位(初爻)
0b111111,'乾','䷀','甲子水','甲寅木','甲辰土','壬午火','壬申金','壬戌土',
0b001001,'艮','䷳','丙辰土','丙午火','丙申金','丙戌土','丙子水','丙寅木',
0b010010,'坎','䷜','戊寅木','戊辰土','戊午火','戊申金','戊戌土','戊子水',
0b100100,'震','䷲','庚子水','庚寅木','庚辰土','庚午火','庚申金','庚戌土',
0b000000,'坤','䷁','乙未土','乙巳火','乙卯木','癸丑土','癸亥水','癸酉金',
0b110110,'兌','䷹','丁巳火','丁卯木','丁丑土','丁亥水','丁酉金','丁未土',
0b101101,'離','䷝','己卯木','己丑土','己亥水','己酉金','己未土','己巳火',
0b011011,'巽','䷸','辛丑土','辛亥水','辛酉金','辛未土','辛巳火','辛卯木'
];Object.freeze(infoBase8);
const info64Width = 3;
const info64: (number|string)[] = [ //數值左起爲低位(初爻)
0b111111,'䷀','乾爲天',0b011111,'䷫','天風姤',0b001111,'䷠','天山遁',0b000111,'䷋','天地否',0b000011,'䷓','風地觀',0b000001,'䷖','山地剝',0b000101,'䷢','火地晉',0b111101,'䷍','火天大有',
0b001001,'䷳','艮爲山',0b101001,'䷕','山火賁',0b111001,'䷙','山天大畜',0b110001,'䷨','山澤損',0b110101,'䷥','火澤睽',0b110111,'䷉','天澤履',0b110011,'䷼','風澤中孚',0b001011,'䷴','風山漸',
0b010010,'䷜','坎爲水',0b110010,'䷻','水澤節',0b100010,'䷂','水雷屯',0b101010,'䷾','水火既濟',0b101110,'䷰','澤火革',0b101100,'䷶','雷火豐',0b101000,'䷣','地火明夷',0b010000,'䷆','地水師',
0b100100,'䷲','震爲雷',0b000100,'䷏','雷地豫',0b010100,'䷧','雷水解',0b011100,'䷟','雷風恆',0b011000,'䷭','地風升',0b011010,'䷯','水風井',0b011110,'䷛','澤風大過',0b100110,'䷐','澤雷隨',
0b000000,'䷁','坤爲地',0b100000,'䷗','地雷復',0b110000,'䷒','地澤臨',0b111000,'䷊','地天泰',0b111100,'䷡','雷天大壯',0b111110,'䷪','澤天夬',0b111010,'䷄','水天需',0b000010,'䷇','水地比',
0b110110,'䷹','兌爲澤',0b010110,'䷮','澤水困',0b000110,'䷬','澤地萃',0b001110,'䷞','澤山咸',0b001010,'䷦','水山蹇',0b001000,'䷎','地山謙',0b001100,'䷽','雷山小過',0b110100,'䷵','雷澤歸妹',
0b101101,'䷝','離爲火',0b001101,'䷷','火山旅',0b011101,'䷱','火風鼎',0b010101,'䷿','火水未濟',0b010001,'䷃','山水蒙',0b010011,'䷺','風水渙',0b010111,'䷅','天水訟',0b101111,'䷌','天火同人',
0b011011,'䷸','巽爲風',0b111011,'䷈','風天小畜',0b101011,'䷤','風火家人',0b100011,'䷩','風雷益',0b100111,'䷘','天雷无妄',0b100101,'䷔','火雷噬嗑',0b100001,'䷚','山雷頤',0b011001,'䷑','山風蠱'
]; Object.freeze(info64);
/**
*
*/
function getListShen6(dayTiangan:string):string[] {
let index = shen6startAt.findIndex(element => element.includes(dayTiangan));
let retArray = [];
for (let i=0; i<6; i++) {
retArray.push(shen6[(index+i)%6]);
}
return retArray;
}
/**
* 旬空計算法
* 甲子:子-甲=0,癸酉,酉-癸=0,戌亥 11,12
* 甲戌:戌-甲=10,癸未,未-癸=-2,申酉 9,10
* 甲申:申-甲=8,癸巳,巳-癸=-4,午未 7,8
* 甲午:午-甲=6,癸卯,卯-癸=-6,辰巳 5,6
* 甲辰:辰-甲=4,癸丑,丑-癸=-8,寅卯 3,4
* 甲寅:寅-甲=2,癸亥,亥-癸=2,子丑 1,2
*
* 計算公式是:(地支+11-天干)%12 得到的餘數確定旬空起始位置,這樣就不需要判斷是否餘數是否負數
* 判斷任意干支是否在六十花甲中
* 干支配是陽干配陽支,陰干配陰支,而且是完全匹配,干支差若得到奇數,則說明輸入的干支有誤
* 由于數組是從零開始,所以上述公式改爲(地支+11-天干)%12-1
* 或 (地支+10-天干)%12
*/
function getXunkong(ganzhi:string):string {
if(ganzhi===null) return '';
let resultSub = dizhi.indexOf(ganzhi[1])-tiangan.indexOf(ganzhi[0]); //沒有進行很嚴格的檢查
if((resultSub%2)!==0) return '干支有誤';
//let offset = (resultSub+11)%12-1;
let offset = (resultSub+10)%12;
return `${dizhi[offset]}${dizhi[offset+1]}空`;
}
/**
* 輸入:五行之一
* 輸出:用神(卽輸入),我生,我克,克我(忌神),生我(元神)
* 我克成仇。仇神,生忌神克元神,也許這就是反克的原理。木,生木者水,克木者金,克水生金者土,應是木克土,卻成土爲仇。
*/
function getInfoWuxing(value:string):string[] {
let index = infoWuxing.indexOf(value);
return [
value,
infoWuxing[(index+infoWuxingWidth)%(5*infoWuxingWidth)],
infoWuxing[(index+2*infoWuxingWidth)%(5*infoWuxingWidth)],
infoWuxing[(index+3*infoWuxingWidth)%(5*infoWuxingWidth)],
infoWuxing[(index+4*infoWuxingWidth)%(5*infoWuxingWidth)],
];
}
/**
* 爻變:由某卦因爻變得到新卦,可用于從八純卦變化得到宮內其餘各卦
* 輸入:卦數値,變爻
* 輸出:爻變後的卦數値
*/
function changeBits(bitsInput:number, bitsMask:number):number {
let bitsA = (Number.MAX_SAFE_INTEGER^bitsMask)&bitsInput;
let bitsB = (Number.MAX_SAFE_INTEGER^bitsInput)&bitsMask;
return bitsA^bitsB;
}
/**
* 輸入:數象名皆可
* 輸出:卦信息第一字段指鍼
*/
function getOffset64(value:number|string):number {
return Math.floor(info64.indexOf(value)/info64Width) * info64Width;
}
/**
* 輸入:數
* 輸出:八純卦的數 及 宮中位置 (注意:八純卦宮位設爲零)
* 原理:任意卦與八純卦計算(位異或)掩碼値,可確定該卦在何宮何卦(通過定位掩碼在數組 base8mask 中的位置得知)。
*
* 取出時使用 ES6 的析構法分解返回値,非常方便:let [base,index] = returnVal
* 析構賦値有一點很重要:要模擬被析構的目標,析構數組就要模擬數組,析構對象就要模擬對象
* 卽:let [a,b] = [val1,val2]; let {x,y} = {x:val1,y:val2};
* 同樣的,析構賦値可以嵌套模擬
*/
function getGroup(value:number): [string, string, number] {
for(let i=0; i<8; i++) {
let index = base8mask.indexOf(base8bits[i]^value);
if(index!==-1) {
return [info64[getOffset64(base8bits[i])+1] as string, base8wuxing[i], index];
}
}
return ['','',-1];
}
/**
* @bits6: 六爻的數值
* 納甲配天干要領:乾內甲外壬,三男丙戊庚;坤內乙外癸,三女丁己辛。
* 納甲配地支要領:乾內初子繼,艮坎震進二。坤外四丑還,兌離巽退一。
* 納天干地支總領:陽卦配陽干陽支﹐陰卦配陰干陰支。乾艮進二﹐坤兌退一。艮坎震退一﹐兌離巽退一。陽先內﹐陰先外﹐次三爻﹐天干同﹐地支異﹐陽進一﹐陰退一。
* 「乾艮進二﹐坤兌退一。」或者說:乾金震木,震子比陽進;坤土巽木,巽未沖陰退。以此定長男長女的地支。
* 其實查表法最簡單,編程更應查表。上述要領是爲了無表助記。六爻卜易不用天干,可省。
* 乾金甲子外壬午﹝子寅辰﹐午申戌﹞﹐坤土乙未加癸丑﹝未巳卯﹐丑亥酉﹞﹐
* 震木庚子庚午臨﹝子寅辰﹐午申戌﹞﹐巽木辛丑並辛未﹝丑亥酉﹐未巳卯﹞。
* 坎水戊寅外戊申﹝寅辰午﹐申戌子﹞﹐離火己卯己酉尋﹝卯丑亥﹐酉未巳﹞﹐
* 艮土丙辰外丙戌﹝辰午申﹐戌子寅﹞﹐兌金丁巳丁亥憑﹝巳卯丑﹐亥酉未﹞。
*/
function getDetail6(bits6:number):string[] {
let ooo = 0b111111 & bits6; //不檢查輸入錯誤,只取最低六位二進制値
let info6 = [];
switch(0b111000 & ooo) { //內卦
//乾三男
case 0b111000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('子'); i<3; i++, d+=infoDizhiWidth*2) {
info6[i] = '甲';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b100000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('子'); i<3; i++, d+=infoDizhiWidth*2) {
info6[i] = '庚';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b010000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('寅'); i<3; i++, d+=infoDizhiWidth*2) {
info6[i] = '戊';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b001000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('辰'); i<3; i++, d+=infoDizhiWidth*2) {
info6[i] = '丙';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
//坤三女
case 0b000000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('未'); i<3; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '乙';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b011000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('丑'); i<3; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '辛';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b101000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('卯'); i<3; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '己';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b110000: for (let i=0, d=infoDizhiWidth*dizhi.indexOf('巳'); i<3; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '丁';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
}
switch(0b000111 & ooo) { //外卦
//乾三男
case 0b111: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('午'); i<6; i++, d+=infoDizhiWidth*2) {
info6[i] = '壬';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b100: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('午'); i<6; i++, d+=infoDizhiWidth*2) {
info6[i] = '庚';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b010: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('申'); i<6; i++, d+=infoDizhiWidth*2) {
info6[i] = '戊';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b001: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('戌'); i<6; i++, d+=infoDizhiWidth*2) {
info6[i] = '丙';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
//坤三女
case 0b000: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('丑'); i<6; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '癸';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b011: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('未'); i<6; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '辛';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b101: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('酉'); i<6; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '己';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
case 0b110: for (let i=3, d=infoDizhiWidth*dizhi.indexOf('亥'); i<6; i++, d+=infoDizhiWidth*10) {
//with base 12 to convert -2 to (-2+12)%12
info6[i] = '丁';
info6[i] += infoDizhi[d%(infoDizhiWidth*12)];
} break;
}
for(let i=info6.length-1; i>=0; i--) {
info6[i] += infoDizhi[infoDizhi.indexOf(info6[i][1])+2];
}
return info6;
}
/**
* 輸入:干支時間,本卦(數),變爻位置(用二進制表示),目的,備注
* 爲減少外部依賴,時間傳入干支紀年月日時,最多八字最少六字,卽年月日的干支
* @time8: 需包含干支時間,如「甲子月甲子日」。
* @original: 左起低位(初爻)的六爻數值。
* @mask: 左起低位(初爻)的變爻數值,如「0b001000」。
* @memo: 備注,如問卜目的。
*/
class Prediction {
time8: string;
original: number;
mask: number;
memo: string[];
oooShu: number;
oooTu: string;
oooName: string;
ooo6: string[];
oooVarShu: number;
oooVarTu: string;
oooVarName: string;
oooVar6: string[];
oooShen6: string[];
group: string;
groupWuxing: string;
offsetInGroup: number = -1;
shi: number = -1;
ying: number = -1;
//@original, @mask 僅接受 any 不接受 number|string, 解決方法:使用彊制轉換
constructor(time8:string, original:number|string, mask:number|string, ...memo:string[]) {
this.time8 = time8;
if(Number.isInteger(original)) {
this.original = 0b111111 & (original as number); //only types of: any, number, bigint, enum
} else {
this.original = 0b111111 & parseInt(original as string,2); //cannot be types of: string
}
if(Number.isInteger(mask)) {
this.mask = 0b111111 & (mask as number);
} else {
this.mask = 0b111111 & parseInt(mask as string,2);
}
this.memo = memo || [];
}
getInfo() {
if((typeof this.time8)==='string') {
//取旬空
this.time8 += ' ' + getXunkong(this.time8.match(new RegExp(`[${tiangan}][${dizhi}]日`,'g'))!.toString());
this.oooShen6 = getListShen6(this.time8.match(new RegExp(`[${tiangan}][${dizhi}]日`,'g'))!.toString()[0]);
}
[this.group,this.groupWuxing,this.offsetInGroup] = getGroup(this.original);
[this.shi,this.ying] = base8shiying[this.offsetInGroup]; //世應
this.oooShu = info64[getOffset64(this.original)] as number;
this.oooTu = info64[getOffset64(this.original)+1] as string;
this.oooName = info64[getOffset64(this.original)+2] as string;
this.ooo6 = getDetail6(this.original);
let w5 = getInfoWuxing(this.groupWuxing);
for(let i=0; i<=5; i++) {
switch(this.ooo6[i][2]) {
case w5[0]: this.ooo6[i] += relation6[0]; break;
case w5[1]: this.ooo6[i] += relation6[1]; break;
case w5[2]: this.ooo6[i] += relation6[2]; break;
case w5[3]: this.ooo6[i] += relation6[3]; break;
case w5[4]: this.ooo6[i] += relation6[4]; break;
}
}
// this.ooo6[this.shi] += '世'; this.ooo6[this.ying] += '應';
if((0b111111&this.mask)===0) return this; //無變爻
let var6 = changeBits(this.original,this.mask);
this.oooVarShu = info64[getOffset64(var6)] as number;
this.oooVarTu = info64[getOffset64(var6)+1] as string;
this.oooVarName = info64[getOffset64(var6)+2] as string;
this.oooVar6 = getDetail6(var6);
for(let i=0; i<=5; i++) {
switch(this.oooVar6[i][2]) {
case w5[0]: this.oooVar6[i] += relation6[0]; break;
case w5[1]: this.oooVar6[i] += relation6[1]; break;
case w5[2]: this.oooVar6[i] += relation6[2]; break;
case w5[3]: this.oooVar6[i] += relation6[3]; break;
case w5[4]: this.oooVar6[i] += relation6[4]; break;
}
}
return this;
}
print(...args:any) {
let callback = console.log;
if(args.length===1) {
if(typeof args[args.length-1] === 'function') {
callback = args.pop();
}
}
if(this.group===undefined) this.getInfo();
callback(this.time8);
callback();
callback(this.memo);
callback();
let outStr = ' ' + this.oooName + this.oooTu;
if(this.mask!==0) outStr += ' 之 '+this.oooVarName+this.oooVarTu;
callback(outStr);
callback();
//從高位(右)開始打印
for(let i=5, varBit=0b000001; i>=0; i--, varBit=varBit<<1) {
outStr = this.oooShen6[i] + ' ';
//outStr += this.ooo6[i]; //打印天干
outStr += this.ooo6[i].slice(1, this.ooo6[i].length); //不打印天干
if((this.oooShu&varBit)===0) {
outStr += tu2[0];
} else {
outStr += tu2[1];
}
if((this.mask&varBit)!==0) {
switch(outStr[outStr.length-1]) {
case tu2[0]: outStr = outStr.replace(tu2[0],tu2[2]); break;
case tu2[1]: outStr = outStr.replace(tu2[1],tu2[3]); break;
}
}
if(i===this.shi) outStr += '世';
if(i===this.ying) outStr += '應';
if(this.mask!==0) {
if((i===this.shi)||(i===this.ying)) {
//outStr += ' ' + this.oooVar6[i];
outStr += ' ' + this.oooVar6[i].slice(1,this.oooVar6[i].length);
} else {
//outStr += ' ' + this.oooVar6[i];
outStr += ' ' + this.oooVar6[i].slice(1,this.oooVar6[i].length);
}
if((this.oooVarShu&varBit)===0) {
outStr += tu2[0];
} else {
outStr += tu2[1];
}
}
callback(outStr);
}
}
}
export { Prediction };
//export = Prediction;
//export default Prediction;