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插件配置中的SupportedAssetPath只可以指定模块根路径 #436

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UnrealKiller opened this issue Oct 23, 2024 · 1 comment
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@UnrealKiller
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目前项目的场景资产大概有几十个G,只指定根目录遍历的资产太多,导致一次性导出会卡很长时间

@crazytuzi
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目前准确说不是根目录,是Module或者Plugin,考虑新增配置Module或者Plugin下指定目录

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