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hide overlapping paths #382
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is it a duplicate of #344 or do you think it is a different issue? |
Yes it is same issue. Same use case. I'm also trying to use fuse-overlay tool for mapping game folder with mods into multi-master directory. But as opposed to the author of 344 issue I do not have any game running issues until I trying to access looped folder directly. I guess the difference is the author using the same "a" folder as lower directory and target directory. Looks hacky... Not sure if fuse-overlay ever support such a mode. But my case much cleaner. Only overlapping folder should be ignored for sustainability. |
Hello!
Sometimes it easier to put all overlayfs into one folder. But it raising overlapping issue which causing fuser-overlayfs to stuck.
For example we have following folders layout:
First we mount:
lower2+lower3 -> lower4/data
(as result all lower2 and lower3 would be visible in lower4/data: file1, file2, file3)
Then we mount:
lower1 + lower4 -> lower1/overlay
Now if we call 'find lower1' it will stuck because it trying to read 'lower1/overlay/overlay' directory.
Would be nice to keep overlapping feature but prevent stucking by hiding all overlapping directories from view:
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