-
Notifications
You must be signed in to change notification settings - Fork 21
Description
Problem: Scene changes make trail disappear
Description: The player's trail disappears whenever the player leaves the SceneMap. Whether by teleporting to another map, starting a combat or opening the game menu. This will likely make the code incompatible with future pause plugins.
Error message: None.
Images: The gif below shows the error when opening the game menu.
Steps to reproduce: Install the plugin. Create a map with several possibilities for the player to enter other scenes (menus, combat, other maps). Make sure that these possibilities are accessible when on the go, as that is when the code is activated.
Correction suggestion: In some cases, the developer may want to try to keep the tracks / images for a relatively long period. For example, using the code to simulate footprints on the floor or pyrotechnic effects. In these cases it is interesting that they are not changed by changes in the map. Another suggestion, taking advantage of the issue, would be to allow the player to activate / deactivate the effect during combats in the side-view system.