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Moved cleo.log file to the root.
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CHANGELOG.md

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## 5.0.1
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- cleo.log file moved back to the game root (as in CLEO4)
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## 5.0.0
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- support for CLEO modules feature https://github.com/sannybuilder/dev/issues/264

README.md

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The ASI Loader replaces one original game file: `vorbisFile.dll` - be sure to make a backup of this file.
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CLEO itself does not replace any game file, however the following files and folders are added:
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- cleo\ (CLEO script directory)
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- cleo\\.cleo.log (main log file)
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- cleo\\.config\sa.json (opcodes info file)
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- cleo\cleo_plugins\SA.Audio.cleo (audio playback utilities powered by BASS.dll library)
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- cleo\cleo_plugins\SA.DebugUtils.cleo (script debugging utilities plugin)
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- cleo\cleo_plugins\SA.FileSystemOperations.cleo (disk drive files related operations plugin)
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- cleo\cleo_plugins\SA.IniFiles.cleo (.ini config files handling plugin)
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- cleo\cleo_plugins\SA.Math.cleo (additional math operations plugin)
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- cleo\cleo_plugins\SA.MemoryOperations.cleo (memory and .dll libraries utilities plugin)
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- cleo\cleo_plugins\SA.Text.cleo (text processing plugin)
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- cleo\cleo_saves\ (CLEO save directory)
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- cleo\cleo_text\ (CLEO text directory)
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- cleo.asi (core library)
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- cleo.log (main log file)
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- bass.dll (audio engine library)
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- cleo\\ (CLEO script directory)
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- cleo\\.config\\sa.json (opcodes info file)
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- cleo\\cleo_plugins\\SA.Audio.cleo (audio playback utilities powered by BASS.dll library)
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- cleo\\cleo_plugins\\SA.DebugUtils.cleo (script debugging utilities plugin)
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- cleo\\cleo_plugins\\SA.FileSystemOperations.cleo (disk drive files related operations plugin)
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- cleo\\cleo_plugins\\SA.IniFiles.cleo (.ini config files handling plugin)
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- cleo\\cleo_plugins\\SA.Math.cleo (additional math operations plugin)
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- cleo\\cleo_plugins\\SA.MemoryOperations.cleo (memory and .dll libraries utilities plugin)
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- cleo\\cleo_plugins\\SA.Text.cleo (text processing plugin)
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- cleo\\cleo_saves\\ (CLEO save directory)
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- cleo\\cleo_text\\ (CLEO text directory)
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All plugins are optional, however they may be required by various CLEO scripts.
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## CLEO Scripts
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CLEO allows the installation of 'CLEO scripts', which often use the extension '.cs'. These third-party scripts are entirely user-made and are in no way supported by the developers of this library. While CLEO itself should work in a wide range of game installations, individual scripts are known to have their own compatibility restrictions and can not be guaranteed to work.
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CLEO scripts can be found on Grand Theft Auto fansites and modding sites such as:
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- https://libertycity.net/files/gta-san-andreas/mods/cleo-scripts/
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- https://www.gtainside.com/en/sanandreas/mods-322/
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- http://hotmist.ddo.jp/cleomod/index.html

cleo_plugins/Audio/SA.Audio.ini

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[General]
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; Manually select audio device. See `.cleo.log` file to check list of available options. -1 for automatic
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; Manually select audio device. See `cleo.log` file to check list of available options. -1 for automatic
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AudioDevice=-1
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; Allow playing streams from http(s) locations

source/stdafx.h

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inline const std::string Filepath_User = GetUserDirectory();
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inline const std::string Filepath_Cleo = Filepath_Game + "\\cleo";
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inline const std::string Filepath_Config = Filepath_Cleo + "\\.cleo_config.ini";
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inline const std::string Filepath_Log = Filepath_Cleo + "\\.cleo.log";
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inline const std::string Filepath_Log = Filepath_Game + "\\cleo.log";
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#define NUM_SCAN_ENTITIES 16
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