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CHANGELOG.md

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- config is reloaded on a new game session
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- [READ_MEMORY_WITH_OFFSET](https://library.sannybuilder.com/#/sa/memory/2401) and [WRITE_MEMORY_WITH_OFFSET](https://library.sannybuilder.com/#/sa/memory/2402) now behave identically to `READ_MEMORY`/`WRITE_MEMORY`; READ_MEMORY_WITH_OFFSET no longer reads input as a null-terminated string when the output is a string variable
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- removed a check preventing allocation of zero-sized memory blocks
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- hardened paths validation to prevent access to files outside of game root and settings directories
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- hardened path validation to prevent access to files outside of game root and settings directories
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- fixed an issue causing scripts to load and execute twice on a new game session
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- fixed multiple bugs related to game crashes and script handling
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- fixed script corruption when loading a CLEO mission exceeding 69,000 bytes

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