You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
ThermoMan opened this issue
Oct 7, 2023
· 0 comments
Labels
displayGraphics, colours, night mode, zooming, scrollingfeatureThe current behaviour is acceptable, but could be betterupstreamLikely relevant to other platforms, should be discussed with Simon, see README.md
Is your feature request related to a problem? Please describe.
This is not related to a problem
Describe the solution you'd like
After solving NET there is an expanding circle of color animation that ends. The networks that are generated by the game are fascinating and I'd like an additional feature. Once the game is completed, change the energized color (presently blue) on one of the outputs at a time - this will highlight each network in turn. I guess an option to enable/disable the additional animation would be nice for people that might hate it or have sensitivity to flashing lights.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered:
chrisboyle
added
upstream
Likely relevant to other platforms, should be discussed with Simon, see README.md
display
Graphics, colours, night mode, zooming, scrolling
labels
Oct 15, 2023
chrisboyle
changed the title
Feature Request: NET - add cycling colors after win
Net: add cycling colors after win
Nov 14, 2023
displayGraphics, colours, night mode, zooming, scrollingfeatureThe current behaviour is acceptable, but could be betterupstreamLikely relevant to other platforms, should be discussed with Simon, see README.md
Is your feature request related to a problem? Please describe.
This is not related to a problem
Describe the solution you'd like
After solving NET there is an expanding circle of color animation that ends. The networks that are generated by the game are fascinating and I'd like an additional feature. Once the game is completed, change the energized color (presently blue) on one of the outputs at a time - this will highlight each network in turn. I guess an option to enable/disable the additional animation would be nice for people that might hate it or have sensitivity to flashing lights.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered: