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Face Motion is a Bit Limited with MPFB #168

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fvlasie opened this issue Oct 18, 2023 · 1 comment
Open

Face Motion is a Bit Limited with MPFB #168

fvlasie opened this issue Oct 18, 2023 · 1 comment

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@fvlasie
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fvlasie commented Oct 18, 2023

Hello,

First thank you for an incredible plugin!

Second, I am very new to character animation in Blender so I might be doing something wrong. Any feedback is very welcome!

I am using BlendArMocap with a model from Make Human's MPFB plugin for Blender. It is compatible with Rigify and everything seems to work well but facial expressions seem to be inaccurate or maybe too subtle. I have included a screen recording below that shows the reference video with a smiling face and the MPFB model in Blender which is sporting more of a grimace.

Is there some way to increase the influence of the reference on the model's face?

THANK YOU!

Desktop (please complete the following information):

  • OS: MacOS Ventura 13.5.2
  • Blender Version: 3.6.4
  • BlendArMocap Version: 1.6.1

Additional context
Using a model created by MPFB version: 2.0-a3

smiletest.mp4
@fvlasie
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fvlasie commented Oct 18, 2023

Just in case it is of interest here are the data points:

smiletestpoints.mp4

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