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frame.h
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/**************************************************************************
Lightspark, a free flash player implementation
Copyright (C) 2009,2010 Alessandro Pignotti ([email protected])
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#ifndef _FRAME_H
#define _FRAME_H
#include "compat.h"
#include <list>
#include "swftypes.h"
namespace lightspark
{
class DisplayListTag;
class ControlTag;
class DisplayObject;
class MovieClip;
class PlaceInfo
{
public:
MATRIX Matrix;
};
class Frame
{
private:
bool initialized;
public:
tiny_string Label;
std::list<DisplayListTag*> blueprint;
std::list<std::pair<PlaceInfo, DisplayObject*> > displayList;
//A temporary vector for control tags
std::vector < ControlTag* > controls;
Frame():initialized(false){}
~Frame();
void Render(bool maskEnabled);
void init(MovieClip* parent, std::list < std::pair<PlaceInfo, DisplayObject*> >& d);
bool isInitialized() const { return initialized; }
};
};
#endif