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Default.java
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Default.java
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/*
* Brendan Carlquist
* part of the game of life application.
*
* This is the class that is ran. the outmost layer of Slick2D's game engine.
*
* the two global variables are used in creating the field, and painting it with g.draw/fillRect().
*/
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;
public class Default extends StateBasedGame{
public static final int rightEndOfScreen = 1800;
public static final int bottomEndOfScreen = 1800;
public Default(String name) {
super(name);
}
public void initStatesList(GameContainer container) throws SlickException {
addState(new PauseMenu(""));//state 0
addState(new FirstMenu(""));//state 1
}
public static void main(String[] args) throws SlickException{
AppGameContainer app = new AppGameContainer(new Default("Life"));
app.setDisplayMode(rightEndOfScreen,bottomEndOfScreen,false);
app.setAlwaysRender(true);
app.start();
}
}