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Q: For what purpose does the server listen on TCP? #441

@Inve1951

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@Inve1951

I'm meaning to have nginx listen on the game ports on TCP to have it automatically select the correct files to serve (fastdl). This setup would have a couple of benefits for my specific circumstances. Turns out cod4x already occupies TCP.

Why? And what are the implications of removing it?
I was under the impression that the game only needs UDP.

The code comments don't explain it and git history doesn't go back far enough to learn from it either.

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