Skip to content

On OpenGL context close can't reinit FontSystem #4

@halsafar

Description

@halsafar

If OpenGL Context dies and you need to reload everything the FontSystem singleton prevents reinitializing gltext. The FontSystem() constructor essentially needs to be called again when OpenGL context dies.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions