-
Notifications
You must be signed in to change notification settings - Fork 199
/
server_handler.go
229 lines (195 loc) · 6.62 KB
/
server_handler.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
package gortsplib
import (
"github.com/bluenviron/gortsplib/v4/pkg/base"
"github.com/bluenviron/gortsplib/v4/pkg/description"
)
// ServerHandler is the interface implemented by all the server handlers.
type ServerHandler interface{}
// ServerHandlerOnConnOpenCtx is the context of OnConnOpen.
type ServerHandlerOnConnOpenCtx struct {
Conn *ServerConn
}
// ServerHandlerOnConnOpen can be implemented by a ServerHandler.
type ServerHandlerOnConnOpen interface {
// called when a connection is opened.
OnConnOpen(*ServerHandlerOnConnOpenCtx)
}
// ServerHandlerOnConnCloseCtx is the context of OnConnClose.
type ServerHandlerOnConnCloseCtx struct {
Conn *ServerConn
Error error
}
// ServerHandlerOnConnClose can be implemented by a ServerHandler.
type ServerHandlerOnConnClose interface {
// called when a connection is closed.
OnConnClose(*ServerHandlerOnConnCloseCtx)
}
// ServerHandlerOnSessionOpenCtx is the context OnSessionOpen.
type ServerHandlerOnSessionOpenCtx struct {
Session *ServerSession
Conn *ServerConn
}
// ServerHandlerOnSessionOpen can be implemented by a ServerHandler.
type ServerHandlerOnSessionOpen interface {
// called when a session is opened.
OnSessionOpen(*ServerHandlerOnSessionOpenCtx)
}
// ServerHandlerOnSessionCloseCtx is the context of ServerHandlerOnSessionClose.
type ServerHandlerOnSessionCloseCtx struct {
Session *ServerSession
Error error
}
// ServerHandlerOnSessionClose can be implemented by a ServerHandler.
type ServerHandlerOnSessionClose interface {
// called when a session is closed.
OnSessionClose(*ServerHandlerOnSessionCloseCtx)
}
// ServerHandlerOnRequest can be implemented by a ServerHandler.
type ServerHandlerOnRequest interface {
// called when receiving a request from a connection.
OnRequest(*ServerConn, *base.Request)
}
// ServerHandlerOnResponse can be implemented by a ServerHandler.
type ServerHandlerOnResponse interface {
// called when sending a response to a connection.
OnResponse(*ServerConn, *base.Response)
}
// ServerHandlerOnDescribeCtx is the context of OnDescribe.
type ServerHandlerOnDescribeCtx struct {
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnDescribe can be implemented by a ServerHandler.
type ServerHandlerOnDescribe interface {
// called when receiving a DESCRIBE request.
OnDescribe(*ServerHandlerOnDescribeCtx) (*base.Response, *ServerStream, error)
}
// ServerHandlerOnAnnounceCtx is the context of OnAnnounce.
type ServerHandlerOnAnnounceCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
Description *description.Session
}
// ServerHandlerOnAnnounce can be implemented by a ServerHandler.
type ServerHandlerOnAnnounce interface {
// called when receiving an ANNOUNCE request.
OnAnnounce(*ServerHandlerOnAnnounceCtx) (*base.Response, error)
}
// ServerHandlerOnSetupCtx is the context of OnSetup.
type ServerHandlerOnSetupCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
Transport Transport
}
// ServerHandlerOnSetup can be implemented by a ServerHandler.
type ServerHandlerOnSetup interface {
// called when receiving a SETUP request.
// must return a Response and a stream.
// the stream is needed to
// - add the session the the stream's readers
// - send the stream SSRC to the session
OnSetup(*ServerHandlerOnSetupCtx) (*base.Response, *ServerStream, error)
}
// ServerHandlerOnPlayCtx is the context of OnPlay.
type ServerHandlerOnPlayCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnPlay can be implemented by a ServerHandler.
type ServerHandlerOnPlay interface {
// called when receiving a PLAY request.
OnPlay(*ServerHandlerOnPlayCtx) (*base.Response, error)
}
// ServerHandlerOnRecordCtx is the context of OnRecord.
type ServerHandlerOnRecordCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnRecord can be implemented by a ServerHandler.
type ServerHandlerOnRecord interface {
// called when receiving a RECORD request.
OnRecord(*ServerHandlerOnRecordCtx) (*base.Response, error)
}
// ServerHandlerOnPauseCtx is the context of OnPause.
type ServerHandlerOnPauseCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnPause can be implemented by a ServerHandler.
type ServerHandlerOnPause interface {
// called when receiving a PAUSE request.
OnPause(*ServerHandlerOnPauseCtx) (*base.Response, error)
}
// ServerHandlerOnGetParameterCtx is the context of OnGetParameter.
type ServerHandlerOnGetParameterCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnGetParameter can be implemented by a ServerHandler.
type ServerHandlerOnGetParameter interface {
// called when receiving a GET_PARAMETER request.
OnGetParameter(*ServerHandlerOnGetParameterCtx) (*base.Response, error)
}
// ServerHandlerOnSetParameterCtx is the context of OnSetParameter.
type ServerHandlerOnSetParameterCtx struct {
Session *ServerSession
Conn *ServerConn
Request *base.Request
Path string
Query string
}
// ServerHandlerOnSetParameter can be implemented by a ServerHandler.
type ServerHandlerOnSetParameter interface {
// called when receiving a SET_PARAMETER request.
OnSetParameter(*ServerHandlerOnSetParameterCtx) (*base.Response, error)
}
// ServerHandlerOnPacketLostCtx is the context of OnPacketLost.
type ServerHandlerOnPacketLostCtx struct {
Session *ServerSession
Error error
}
// ServerHandlerOnPacketLost can be implemented by a ServerHandler.
type ServerHandlerOnPacketLost interface {
// called when the server detects lost packets.
OnPacketLost(*ServerHandlerOnPacketLostCtx)
}
// ServerHandlerOnDecodeErrorCtx is the context of OnDecodeError.
type ServerHandlerOnDecodeErrorCtx struct {
Session *ServerSession
Error error
}
// ServerHandlerOnDecodeError can be implemented by a ServerHandler.
type ServerHandlerOnDecodeError interface {
// called when a non-fatal decode error occurs.
OnDecodeError(*ServerHandlerOnDecodeErrorCtx)
}
// ServerHandlerOnStreamWriteErrorCtx is the context of OnStreamWriteError.
type ServerHandlerOnStreamWriteErrorCtx struct {
Session *ServerSession
Error error
}
// ServerHandlerOnStreamWriteError can be implemented by a ServerHandler.
type ServerHandlerOnStreamWriteError interface {
// called when a ServerStream is unable to write packets to a session.
OnStreamWriteError(*ServerHandlerOnStreamWriteErrorCtx)
}