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animateplus.js
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animateplus.js
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/*
* Animate Plus v2.1.1
* Copyright (c) 2017-2018 Benjamin De Cock
* http://animateplus.com/license
*/
// logic
// =====
const first = ([item]) => item;
const computeValue = (value, index) =>
typeof value == "function" ? value(index) : value;
// dom
// ===
const getElements = elements => {
if (Array.isArray(elements))
return elements;
if (!elements || elements.nodeType)
return [elements];
return Array.from(typeof elements == "string" ? document.querySelectorAll(elements) : elements);
};
const accelerate = ({style}, keyframes) =>
style.willChange = keyframes
? keyframes.map(({property}) => property).join()
: "auto";
const createSVG = (element, attributes) =>
Object.entries(attributes).reduce((node, [attribute, value]) => {
node.setAttribute(attribute, value);
return node;
}, document.createElementNS("http://www.w3.org/2000/svg", element));
// motion blur
// ===========
const blurs = {
axes: ["x", "y"],
count: 0,
add({element, blur}) {
const id = `motion-blur-${this.count++}`;
const svg = createSVG("svg", {
style: "position: absolute; width: 0; height: 0"
});
const filter = createSVG("filter", this.axes.reduce((attributes, axis) => {
const offset = blur[axis] * 2;
attributes[axis] = `-${offset}%`;
attributes[axis == "x" ? "width" : "height"] = `${100 + offset * 2}%`;
return attributes;
},{
id,
"color-interpolation-filters": "sRGB"
}));
const gaussian = createSVG("feGaussianBlur", {
in: "SourceGraphic"
});
filter.append(gaussian);
svg.append(filter);
element.style.filter = `url("#${id}")`;
document.body.prepend(svg);
return gaussian;
}
};
const getDeviation = (blur, {easing}, curve) => {
const progress = blur * curve;
const out = blur - progress;
const deviation = (() => {
if (easing == "linear")
return blur;
if (easing.startsWith("in-out"))
return (curve < .5 ? progress : out) * 2;
if (easing.startsWith("in"))
return progress;
return out;
})();
return Math.max(0, deviation);
};
const setDeviation = ({blur, gaussian, easing}, curve) => {
const values = blurs.axes.map(axis => getDeviation(blur[axis], easing, curve));
gaussian.setAttribute("stdDeviation", values.join());
};
const normalizeBlur = blur => {
const defaults = blurs.axes.reduce((object, axis) => {
object[axis] = 0;
return object;
}, {});
return Object.assign(defaults, blur);
};
const clearBlur = ({style}, {parentNode: {parentNode: svg}}) => {
style.filter = "none";
svg.remove();
};
// color conversion
// ================
const hexPairs = color => {
const split = color.split("");
const pairs = color.length < 5
? split.map(string => string + string)
: split.reduce((array, string, index) => {
if (index % 2)
array.push(split[index - 1] + string);
return array;
}, []);
if (pairs.length < 4)
pairs.push("ff");
return pairs;
};
const convert = color =>
hexPairs(color).map(string => parseInt(string, 16));
const rgba = hex => {
const color = hex.slice(1);
const [r, g, b, a] = convert(color);
return `rgba(${r}, ${g}, ${b}, ${a / 255})`;
};
// easing equations
// ================
const pi2 = Math.PI * 2;
const getOffset = (strength, period) =>
period / pi2 * Math.asin(1 / strength);
const easings = {
"linear": progress => progress,
"in-cubic": progress => progress ** 3,
"in-quartic": progress => progress ** 4,
"in-quintic": progress => progress ** 5,
"in-exponential": progress => 1024 ** (progress - 1),
"in-circular": progress => 1 - Math.sqrt(1 - progress ** 2),
"in-elastic": (progress, amplitude, period) => {
const strength = Math.max(amplitude, 1);
const offset = getOffset(strength, period);
return -(strength * 2 ** (10 * (progress -= 1)) * Math.sin((progress - offset) * pi2 / period));
},
"out-cubic": progress => --progress ** 3 + 1,
"out-quartic": progress => 1 - --progress ** 4,
"out-quintic": progress => --progress ** 5 + 1,
"out-exponential": progress => 1 - 2 ** (-10 * progress),
"out-circular": progress => Math.sqrt(1 - --progress ** 2),
"out-elastic": (progress, amplitude, period) => {
const strength = Math.max(amplitude, 1);
const offset = getOffset(strength, period);
return strength * 2 ** (-10 * progress) * Math.sin((progress - offset) * pi2 / period) + 1;
},
"in-out-cubic": progress =>
(progress *= 2) < 1
? .5 * progress ** 3
: .5 * ((progress -= 2) * progress ** 2 + 2),
"in-out-quartic": progress =>
(progress *= 2) < 1
? .5 * progress ** 4
: -.5 * ((progress -= 2) * progress ** 3 - 2),
"in-out-quintic": progress =>
(progress *= 2) < 1
? .5 * progress ** 5
: .5 * ((progress -= 2) * progress ** 4 + 2),
"in-out-exponential": progress =>
(progress *= 2) < 1
? .5 * 1024 ** (progress - 1)
: .5 * (-(2 ** (-10 * (progress - 1))) + 2),
"in-out-circular": progress =>
(progress *= 2) < 1
? -.5 * (Math.sqrt(1 - progress ** 2) - 1)
: .5 * (Math.sqrt(1 - (progress -= 2) * progress) + 1),
"in-out-elastic": (progress, amplitude, period) => {
const strength = Math.max(amplitude, 1);
const offset = getOffset(strength, period);
return (progress *= 2) < 1
? -.5 * (strength * 2 ** (10 * (progress -= 1)) * Math.sin((progress - offset) * pi2 / period))
: strength * 2 ** (-10 * (progress -= 1)) * Math.sin((progress - offset) * pi2 / period) * .5 + 1;
}
};
const decomposeEasing = string => {
const [easing, amplitude = 1, period = .4] = string.trim().split(" ");
return {easing, amplitude, period};
};
const ease = ({easing, amplitude, period}, progress) =>
easings[easing](progress, amplitude, period);
// keyframes composition
// =====================
const extractRegExp = /-?\d*\.?\d+/g;
const extractStrings = value =>
value.split(extractRegExp);
const extractNumbers = value =>
value.match(extractRegExp).map(Number);
const sanitize = values =>
values.map(value => {
const string = String(value);
return string.startsWith("#") ? rgba(string) : string;
});
const addPropertyKeyframes = (property, values) => {
const animatable = sanitize(values);
const strings = extractStrings(first(animatable));
const numbers = animatable.map(extractNumbers);
const round = first(strings).startsWith("rgb");
return {property, strings, numbers, round};
};
const createAnimationKeyframes = (keyframes, index) =>
Object.entries(keyframes).map(([property, values]) =>
addPropertyKeyframes(property, computeValue(values, index)));
const getCurrentValue = (from, to, easing) =>
from + (to - from) * easing;
const recomposeValue = ([from, to], strings, round, easing) =>
strings.reduce((style, string, index) => {
const previous = index - 1;
const value = getCurrentValue(from[previous], to[previous], easing);
return style + (round && index < 4 ? Math.round(value) : value) + string;
});
const createStyles = (keyframes, easing) =>
keyframes.reduce((styles, {property, numbers, strings, round}) => {
styles[property] = recomposeValue(numbers, strings, round, easing);
return styles;
}, {});
const reverseKeyframes = keyframes =>
keyframes.forEach(({numbers}) => numbers.reverse());
// animation tracking
// ==================
const rAF = {
all: new Set,
add(object) {
if (this.all.add(object).size < 2) requestAnimationFrame(tick);
}
};
const paused = {};
const trackTime = (timing, now) => {
if (!timing.startTime) timing.startTime = now;
timing.elapsed = now - timing.startTime;
};
const resetTime = object =>
object.startTime = 0;
const getProgress = ({elapsed, duration}) =>
duration > 0 ? Math.min(elapsed / duration, 1) : 1;
const setSpeed = (speed, value, index) =>
speed > 0 ? computeValue(value, index) / speed : 0;
const addAnimations = (options, resolve) => {
const {
elements = null,
easing = "out-elastic",
duration = 1000,
delay: timeout = 0,
speed = 1,
loop = false,
optimize = false,
direction = "normal",
blur = null,
change = null,
...rest
} = options;
const last = {
totalDuration: -1
};
getElements(elements).forEach(async (element, index) => {
const keyframes = createAnimationKeyframes(rest, index);
const animation = {
element,
keyframes,
loop,
optimize,
direction,
change,
easing: decomposeEasing(easing),
duration: setSpeed(speed, duration, index)
};
const animationTimeout = setSpeed(speed, timeout, index);
const totalDuration = animationTimeout + animation.duration;
if (direction != "normal")
reverseKeyframes(keyframes);
if (element) {
if (optimize)
accelerate(element, keyframes);
if (blur) {
animation.blur = normalizeBlur(computeValue(blur, index));
animation.gaussian = blurs.add(animation);
}
}
if (totalDuration > last.totalDuration) {
last.animation = animation;
last.totalDuration = totalDuration;
}
if (animationTimeout) await delay(animationTimeout);
rAF.add(animation);
});
const {animation} = last;
if (!animation) return;
animation.end = resolve;
animation.options = options;
};
const tick = now => {
const {all} = rAF;
all.forEach(object => {
trackTime(object, now);
const progress = getProgress(object);
const {
element,
keyframes,
loop,
optimize,
direction,
change,
easing,
duration,
gaussian,
end,
options
} = object;
// object is an animation
if (direction) {
let curve = progress;
switch (progress) {
case 0:
if (direction == "alternate") reverseKeyframes(keyframes);
break;
case 1:
if (loop)
resetTime(object);
else {
all.delete(object);
if (optimize && element) accelerate(element);
if (gaussian) clearBlur(element, gaussian);
}
if (end) end(options);
break;
default:
curve = ease(easing, progress);
}
if (gaussian) setDeviation(object, curve);
if (change && end) change(curve);
if (element) Object.assign(element.style, createStyles(keyframes, curve));
return;
}
// object is a delay
if (progress < 1) return;
all.delete(object);
end(duration);
});
if (all.size) requestAnimationFrame(tick);
};
document.addEventListener("visibilitychange", () => {
const now = performance.now();
if (document.hidden) {
const {all} = rAF;
paused.time = now;
paused.all = new Set(all);
all.clear();
return;
}
const {all, time} = paused;
if (!all) return;
const elapsed = now - time;
requestAnimationFrame(() =>
all.forEach(object => {
object.startTime += elapsed;
rAF.add(object);
}));
});
// exports
// =======
export default options =>
new Promise(resolve => addAnimations(options, resolve));
export const delay = duration =>
new Promise(resolve => rAF.add({
duration,
end: resolve
}));
export const stop = elements => {
const {all} = rAF;
const nodes = getElements(elements);
all.forEach(object => {
if (nodes.includes(object.element)) all.delete(object);
});
return nodes;
};