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docs/usage/custom_cards/custom_card_eraycetinay_lock.md

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This is a `custom-card` that works in switch logic with a `lock` entity. Card structure uses `lock`, `unlock` (optional `open`) actions and `lock`,`unlock`,`locking`,`unlocking`, `jammed` states.
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![Generic](../../assets/img/custom_card_eraycetinay_lock_locked.png)
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![Generic](../../assets/img/custom_card_eraycetinay_lock_unlocked.png)
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![Generic](../../assets/img/custom_card_eraycetinay_lock.png)
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## Credits
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Author: eraycetinay - 2022
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Version: 0.0.1
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Version: 0.0.3
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## Changelog
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<details>
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<summary>0.0.3</summary>
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<ul>
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<h4>Contributor: <a href="https://github.com/sisimomo">Sisimomo</a> - 2022-06-14</h4>
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<li>Now can displays a warning when the battery is low.</li>
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<li>Now can displays a warning when the door is lock but the door is still open.</li>
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<li>Code refactoring to fit <a href="https://ui-lovelace-minimalist.github.io/UI/development/custom_cards/#order">framework structure</a>.</li>
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<li>Documentation clean up.</li>
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<li>Code clean up.</li>
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</ul>
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</details>
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<details>
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<summary>0.0.2</summary>
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Added option to only use lock.open
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</details>
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<details>
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<summary>0.0.1</summary>
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Initial release
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</details>
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template: "custom_card_eraycetinay_lock"
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name: "Door Lock"
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variables:
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ulm_custom_card_eraycetinay_lock_tap_control: true
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ulm_custom_card_eraycetinay_lock_open: true
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custom_card_eraycetinay_lock_tap_control: true
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custom_card_eraycetinay_lock_battery_level: sensor.door_battery
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custom_card_eraycetinay_lock_door_open: binary_sensor.door_open
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triggers_update:
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- "sensor.door_battery"
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- "binary_sensor.door_open"
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```
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## Variables
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<table>
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<tr>
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<th>Variable</th>
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<th>Example</th>
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<th>Required</th>
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<th>Explanation</th>
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</tr>
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<tr>
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<td>ulm_custom_card_eraycetinay_lock_tap_control</td>
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<td>true</td>
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<td>no</td>
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<td>Lock/Unlock on tap action</td>
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</tr>
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<tr>
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<td>ulm_custom_card_eraycetinay_lock_open</td>
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<td>true</td>
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<td>no</td>
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<td>Only use the card to open the door (always sends lock.open on tap)</td>
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</tr>
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<tr>
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<th>Variable</th>
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<th>Example</th>
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<th>Default</th>
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<th>Required</th>
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<th>Explanation</th>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_tap_control</td>
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<td>true</td>
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<td>false</td>
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<td>no</td>
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<td>Lock/Unlock on tap action</td>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_only_open</td>
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<td>true</td>
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<td>false</td>
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<td>no</td>
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<td>Only use the card to open the door (always sends lock.open on tap)</td>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_battery_level</td>
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<td>sensor.door_battery</td>
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<td></td>
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<td>no</td>
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<td>Displays a warning when the battery is low.</td>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_battery_warning</td>
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<td>25</td>
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<td>20</td>
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<td>no</td>
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<td>At what battery percentage should the low battery warning appear.</td>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_battery_warning_low</td>
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<td>10</td>
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<td>5</td>
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<td>no</td>
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<td>At what battery percentage should the very low battery warning appear.</td>
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</tr>
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<tr>
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<td>custom_card_eraycetinay_lock_door_open</td>
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<td>binary_sensor.door_open</td>
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<td></td>
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<td>no</td>
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<td>Displays a warning when the door is lock but the door is still open.</td>
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</tr>
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</table>
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## Template code
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```yaml
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---
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custom_card_eraycetinay_lock:
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template:
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- "ulm_custom_card_eraycetinay_lock_language_variables"
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- "icon_info_bg"
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- "ulm_language_variables"
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tap_action:
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action: |
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[[[
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if(variables.ulm_custom_card_eraycetinay_lock_tap_control == true){
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return "call-service";
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} else {
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return "more-info";
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}
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]]]
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# only related with call-service action
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service: |
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[[[
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if(variables.ulm_custom_card_eraycetinay_lock_tap_control == true){
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if(variables.ulm_custom_card_eraycetinay_lock_open == true){
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return "lock.open"
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} else {
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if (entity.state == "locked"){
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return "lock.unlock"
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}
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} else if (entity.state == "unlocked"){
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return "lock.lock"
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}
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}
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} else {
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return;
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}
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]]]
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# only related with call-service action
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service_data:
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entity_id: |
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[[[ return entity.entity_id ]]]
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show_label: true
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show_name: true
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triggers_update:
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- "[[[ return entity.entity_id ]]]"
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label: |
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[[[
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if (entity.state != "unavailable"){
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if (entity.state == "locked"){
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return variables.custom_card_eraycetinay_lock_locked;
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} else if (entity.state == "unlocked"){
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return variables.custom_card_eraycetinay_lock_unlocked;
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} else if (entity.state == "open"){
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return variables.ulm_open;
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} else if (entity.state == "unlocking"){
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return variables.custom_card_eraycetinay_lock_unlocking;
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} else if (entity.state == "locking"){
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return variables.custom_card_eraycetinay_lock_locking;
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} else if (entity.state == "jammed"){
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return variables.custom_card_eraycetinay_lock_jammed;
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} else {
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return entity.state;
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}
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} else {
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return custom_card_eraycetinay_lock_unavailable;
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}
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]]]
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state:
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- operator: "template"
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value: |
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[[[
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return entity.state == "unlocked";
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]]]
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styles:
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icon:
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- color: "[[[ return `rgba(var(--color-yellow), 1)`; ]]]"
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img_cell:
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- background-color: "[[[ return `rgba(var(--color-yellow), 0.2)`; ]]]"
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- operator: "template"
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value: |
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[[[
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return entity.state == "locked";
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]]]
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styles:
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icon:
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- color: "[[[ return `rgba(var(--color-green), 1)`; ]]]"
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img_cell:
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- background-color: "[[[ return `rgba(var(--color-green), 0.2)`; ]]]"
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styles:
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icon:
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- color: "rgba(var(--color-theme),0.2)"
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img_cell:
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- background-color: "rgba(var(--color-theme),0.05)"
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- border-radius: "50%"
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- place-self: "center"
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- width: "42px"
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- height: "42px"
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```
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??? note "Template Code"
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```yaml title="custom_card_eraycetinay_lock.yaml"
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--8<-- "custom_cards/custom_card_eraycetinay_lock/custom_card_eraycetinay_lock.yaml"
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```

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