Open
Description
I basically want to be able to bake shadows in Away3D. In our project, we have a large scene full of objects which are dynamically added / removed, the arrangement of which is procedurally generated. Because of the procedural generation, I can't bake the shadows in Blender, etc. since I don't know what the nth arrangement is going to look like. So if I could render shadows once per added object, or have control over when shadows are rendered, rather than doing it every frame, that would be fantastic.