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When decompiling new Vindictus maps, a lot of errors appear, they seem to be related to changes in the statics of the models in the game. Such vmf are not finished yet.
Archive with examples bsp - https://disk.yandex.ru/d/Kxb3-aRqcGzalQ
Here's an example of errors.
[warning] VmfWriter: Unclosed VMF chunk: entity
[error] BspSource: Decompiling error, caused by java.lang.IndexOutOfBoundsException: Index: 52429, Size: 45
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at info.ata4.bspsrc.modules.entity.EntitySource.writeStaticProps(EntitySource.java:686)
at info.ata4.bspsrc.modules.BspDecompiler.writeEntities(BspDecompiler.java:176)
at info.ata4.bspsrc.modules.BspDecompiler.start(BspDecompiler.java:102)
at info.ata4.bspsrc.BspSource.decompile(BspSource.java:164)
at info.ata4.bspsrc.BspSource.run(BspSource.java:72)
at info.ata4.bspsrc.gui.BspSourceFrame$4.run(BspSourceFrame.java:359)
[warning] BspFileReader: Couldn't find static prop struct for version 7
[warning] BspFileReader: Falling back to static prop v4
[error] BspFileReader: Lump reading error in sprp, caused by java.io.IOException: 4 bytes remaining
at info.ata4.bsplib.BspFileReader.checkRemaining(BspFileReader.java:948)
at info.ata4.bsplib.BspFileReader.loadStaticProps(BspFileReader.java:461)
at info.ata4.bsplib.BspFileReader.loadAll(BspFileReader.java:88)
at info.ata4.bspsrc.BspSource.decompile(BspSource.java:123)
at info.ata4.bspsrc.BspSource.run(BspSource.java:72)
at info.ata4.bspsrc.gui.BspSourceFrame$4.run(BspSourceFrame.java:359)
[warning] VmfWriter: Unclosed VMF chunk: entity
[error] BspSource: Decompiling error, caused by java.lang.IndexOutOfBoundsException: Index: 13107, Size: 10
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at info.ata4.bspsrc.modules.entity.EntitySource.writeStaticProps(EntitySource.java:686)
at info.ata4.bspsrc.modules.BspDecompiler.writeEntities(BspDecompiler.java:176)
at info.ata4.bspsrc.modules.BspDecompiler.start(BspDecompiler.java:102)
at info.ata4.bspsrc.BspSource.decompile(BspSource.java:164)
at info.ata4.bspsrc.BspSource.run(BspSource.java:72)
at info.ata4.bspsrc.gui.BspSourceFrame$4.run(BspSourceFrame.java:359)
The text was updated successfully, but these errors were encountered:
Hey, the code from #92 has now been released with version 1.4.1.
If your problem is not resolve with that new version, feel free to write here and I'll have another look at the problem.
You can get the release on the releases page.
When decompiling new Vindictus maps, a lot of errors appear, they seem to be related to changes in the statics of the models in the game. Such vmf are not finished yet.
Archive with examples bsp - https://disk.yandex.ru/d/Kxb3-aRqcGzalQ
Here's an example of errors.
The text was updated successfully, but these errors were encountered: