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canvas.md

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@@ -5,8 +5,6 @@ canvas size using *Sprite > Canvas Size...* menu.
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> Note: Resizing the canvas updates all slices accordingly, changing their position.
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<!-- PREVIEW: GIF, change canvas size to a bigger one, with previously placed sprite that is only partially visible in the original, small canvas and being shown in full after the change -->
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![Canvas Preview](canvas/canvas.gif)
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In this window you can change the `Width` or `Height` manually, or
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You can change the canvas size using the current selection bounds:
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<!-- PREVIEW: GIF, crop canvas from side and bottom, with a sprite miming leaning on a wall -->
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![Crop Preview](canvas/crop.gif)
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## Trim

flip-canvas.md

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# Flip Canvas
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<!-- PREVIEW: GIF, flipping canvas horizontally and vertically -->
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## Flip Canvas Horizontal
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To flip the canvas horizontally, you can select *Sprite > Rotate Canvas > Flip Canvas Horizontal* menu.

resize.md

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> Note: Resizing a sprite resizes all slices accordingly, changing their position and size.
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<!-- PREVIEW: GIF, resize sprite using menu option -->
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![Resize](resize/resize.gif)
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You can resize a selection using handles.

transformations.md

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> Note: When transforming multiple layers, frames, or cels using the selections handles, the transformation will be shown in real time only for the active cel. The transformation will be applied to all other cels after committing the change by clicking outside the selection.
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<!-- PREVIEW: GIF, multiple cels being modified at the same time - move, resize and rotate an animated character onto a sprite of a TV, possibly show copying it from another file altogether -->
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---
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**SEE ALSO**

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