@@ -21,18 +21,35 @@ static file type used to save each frame. See how to
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If you specify other file name like ` frame001.png ` file names will be
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like ` frame001.png ` , ` frame002.png ` , ` frame003.png ` , etc.
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- ## Export just one frame
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+ ## Export Just One Frame
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- Since ** Aseprite v1.2-beta2** you can save one frame (or the set of selected frames/layers):
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+ From * File > Export* you can export one frame (or one layer, or a set of selected frames, etc.)
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+ changing * Frames* field to * Selected frames* :
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- < p >< a href = " http://imgur.com/fDyDtnm " >< img src = " http://i.imgur.com/fDyDtnm.gif " title = " source: imgur.com " /></ a ></ p >
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+ ![ File > Export > Selected Frame ] ( exporting/file-export-sel-frame.png )
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## Automatic Resize on Export
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- This dialog contains a special * Resize* field so you can save your
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- copy with other scale. E.g. It's useful to upload your animation to
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- Twitter, that needs higher scales (e.g. 400% of your original sprite
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- size).
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+ The * File > Export* dialog contains a special * Resize* field so you
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+ can save your copy with other scale. E.g. It's useful to upload your
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+ animation for social networks (like Twitter), that needs higher scales
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+ (e.g. 400% of your original sprite size):
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+
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+ ![ File > Export > Resize] ( exporting/file-export-resize.png )
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+
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+ ## Other Export Options
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+
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+ There are other useful options in * File > Export* :
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+
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+ ![ File > Export menu option] ( exporting/file-export.png )
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+
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+ * * Animation Direction* : You can export your animation in Forward,
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+ Backward, or Ping-Pong mode.
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+ * * Apply pixel ratio* : In case your sprite has a special pixel aspect
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+ ratio (like 2:1), checking this option will export the sprite
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+ applying the pixel aspect ratio to the final result.
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+ * * Export for Twitter* : Adjusts the animation to avoid some problems
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+ on Twitter reproducing the last frame with an invalid delay.
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---
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