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frameseq.h
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frameseq.h
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/*
* Copyright (C) 2000-2013 The Exult Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef INCL_FRAMESEQ
#define INCL_FRAMESEQ 1
/*
* A sequence of frames. Frame 0 is the resting state.
*/
class Frames_sequence {
unsigned char *frames;
int num_frames;
public:
Frames_sequence(int cnt, unsigned char *f);
~Frames_sequence() {
delete [] frames;
}
// Get resting frame.
unsigned char get_resting() const {
return frames[0];
}
// Get next frame. Call
// with index = 0 for first one.
unsigned char get_next(int &index) const {
if (++index >= num_frames)
index = 1;
return frames[index];
}
void decrement(int &index) const {
if (--index <= 0) index = num_frames - 1;
}
// Find frame, masking off rotation.
// Rets. 0 if not found.
int find_unrotated(unsigned char frame) {
for (int i = num_frames - 1; i > 0; i--)
if (((frame ^ frames[i]) & 0xf) == 0)
return i;
return 0;
}
};
#endif