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PulseTime without changing state after it #23422

Answered by sfromis
KotPomojnyj asked this question in Q&A
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So you want it to have a state of ON/OFF even if the actual state could be the opposite. It would be preferable if you could get a feedback for the real-world state, instead of the fallible assumption of electronics having perfect states. Noise and all that.

One way would be to create a virtual relay, where you then can use rules to maintain a state based on the action on the "real" relay output. And still use PulseTime
Something like: on Power1#state==1 do Power2 toggle endon

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