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NPC are passive in some places #353
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Usual stuff related to MapCells going idle |
But as I understand MapCells going only idle if there are no players in this map. However here I'm in the map. And this is a repeatable fault. |
It's not a matter of being on the map. |
That's what I wanted to say. I'm standing ahead of these wrong-working NPCs. So the cell should be active. (One day I will learn to make a video for such things ^^) |
Oh I see. Well download hypercam2. |
NPCs don't move from MapCell to another so it doesn't matter if you are close to it, it matters how far you are from the MapCell where the NPC was spawned. |
I discovered a strange effect on some NPC in some specific places.
The effect is:
2 sample NPC with this fault:
ID 435, spawn 1807
ID 4463, spawn 34876
Nearby there is similar NPC but he's working on his original place:
ID 4463, spawn 34874
Now, how to test:
It is depending where the NPC stands.
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