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[game-request] TestDriveUnlimited Gamespy Friends #21

@testdriveupgrade

Description

@testdriveupgrade

Game name

TestDriveUnlimited

Game version

1.66A

Game release

CD / DVD

Additional information

I tried change web references to openspy and some changes in connection. Now error with Gamespy Friends (error on this stage): also maybe this game use not only gamepsy server. You can find orb.testdriveunlimited.com in sources; Also some moment of connection in TDU telnet,

WARNING in edStoreBank::RegisterWellknownCRC(0xC41D,CRC_GPSTRACKER_R_TRACK_USERS) => Already existing , updating
WARNING in edStoreBank::RegisterWellknownCRC(0x61CB,CRC_GPSTRACKER_A_TRACK_USERS) => Already existing , updating
edStoreBank::RegisterWellknownCRC(0x55AE,CRC_GPSTRACKER_R_GET_DENSITYMAP_BY_LEVEL) Done
edStoreBank::RegisterWellknownCRC(0xD768,CRC_GPSTRACKER_A_GET_DENSITYMAP_BY_LEVEL) Done
edStoreBank::RegisterWellknownCRC(0xFED9,CRC_GPSTRACKER_R_GET_DENSITYMAP_BY_LEVEL_EX) Done
edStoreBank::RegisterWellknownCRC(0x8BD0,CRC_GPSTRACKER_A_GET_DENSITYMAP_BY_LEVEL_EX) Done
edStoreBank::RegisterWellknownCRC(0xECE3,CRC_GPSTRACKER_R_GET_DENSITYMAP_BY_LEVEL_EX2_PLUS) Done
edStoreBank::RegisterWellknownCRC(0x1667,CRC_GPSTRACKER_A_GET_DENSITYMAP_BY_LEVEL_EX2_PLUS) Done
=>EnumerateContext() => TRUE , 1 items
-Found SaveGame: Name:playersave2 Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>0
edNetProxyHostInterfaceTDU=>OnStateChange(new state is 0)
edNetGamespyManager::OnFriendsListed()

edNetProxyHostInterfaceTDU=>OnStateChange(new state is 2)
edNetProxyHostInterfaceTDU=>OnInitError()
=>EnumerateContext() => TRUE , 1 items
-Found SaveGame: Name:playersave Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>0
=>EnumerateContext() => TRUE , 2 items
-Found SaveGame: Name:playersave Type:4 DeviceID=0
-SAVE GAME OK
-Found SaveGame: Name:playersave2 Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>15
=>EnumerateContext() => TRUE , 1 items
-Found SaveGame: Name:playersave2 Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>0
=>EnumerateContext() => TRUE , 1 items
-Found SaveGame: Name:playersave Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>0
=>EnumerateContext() => TRUE , 1 items
-Found SaveGame: Name:playersave2 Type:4 DeviceID=0
-SAVE GAME OK
EnumerateContextEnumerateContextEnumerateContextEnumerateContext=>0
===============Dumping MutexList=======================================
->found mutex PhysicsLock : NbLocks=135634

===============Dumping MutexList=======================================
->found thread PhysThread : ThreadID=72bc0001

Waiting for a connection...

I will be interested in information if you working on this game. I can't wait to play with net races and etc..

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