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receiver.ino
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receiver.ino
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#include <RH_ASK.h>
// #include <SPI.h> // Not actualy used but needed to compile
#include "./game_mode.h"
#include "./init_mode.h"
#include "./lights_mode.h"
#include "./monkey.h"
#include "./quiz.h"
RH_ASK driver;
// Input pins
int RESET_INPUT_PIN = 8;
int MODE_INPUT_PIN = 9;
// button states
int resetButtonState = HIGH;
int modeButtonState = HIGH;
unsigned long last_mode_change = 0;
// Output pins
int LED_1_PIN = 5;
int LED_2_PIN = 7;
int LED_3_PIN = 6;
int LED_4_PIN = 2;
int LED_5_PIN = 4;
int LED_6_PIN = 3;
int MODE_LED_A_PIN = 10;
int MODE_LED_B_PIN = 13;
bool button_1_active = false;
bool button_2_active = false;
bool button_3_active = false;
bool button_4_active = false;
bool button_5_active = false;
bool button_6_active = false;
int mode = 1;
GameMode* gameMode = new Init();
void setup()
{
Serial.begin(9600); // Debugging only
if (!driver.init()) Serial.println("init failed");
pinMode(RESET_INPUT_PIN, INPUT_PULLUP);
pinMode(MODE_INPUT_PIN, INPUT_PULLUP);
pinMode(LED_1_PIN, OUTPUT);
pinMode(LED_2_PIN, OUTPUT);
pinMode(LED_3_PIN, OUTPUT);
pinMode(LED_4_PIN, OUTPUT);
pinMode(LED_5_PIN, OUTPUT);
pinMode(LED_6_PIN, OUTPUT);
pinMode(MODE_LED_A_PIN, OUTPUT);
pinMode(MODE_LED_B_PIN, OUTPUT);
if (driver.init()) Serial.println("setup successful");
test_blink_all();
set_mode(0);
Serial.println("setup finished");
}
void printReceivedMessage(uint8_t buf[12])
{
Serial.print("Message: ");
Serial.println((char*)buf);
}
void test_blink_all() {
digitalWrite(LED_1_PIN, HIGH);
digitalWrite(LED_2_PIN, HIGH);
digitalWrite(LED_3_PIN, HIGH);
digitalWrite(LED_4_PIN, HIGH);
digitalWrite(LED_5_PIN, HIGH);
digitalWrite(LED_6_PIN, HIGH);
digitalWrite(MODE_LED_A_PIN, HIGH);
digitalWrite(MODE_LED_B_PIN, HIGH);
delay(200);
digitalWrite(LED_1_PIN, LOW);
digitalWrite(LED_2_PIN, LOW);
digitalWrite(LED_3_PIN, LOW);
digitalWrite(LED_4_PIN, LOW);
digitalWrite(LED_5_PIN, LOW);
digitalWrite(LED_6_PIN, LOW);
digitalWrite(MODE_LED_A_PIN, LOW);
digitalWrite(MODE_LED_B_PIN, LOW);
}
void next_mode() {
if (mode == 0) set_mode(1);
else if (mode == 1) set_mode(2);
else if (mode == 2) set_mode(3);
else if (mode == 3) set_mode(0);
// else set_mode(mode + 1);
}
void set_mode(int new_mode) {
if (millis() - last_mode_change < 200) return;
Serial.println("Switching to mode " + String(new_mode));
mode = new_mode;
if (mode == 0) {
Serial.println("Setting mode to: TEST");
gameMode = new Init(button_1_active, button_2_active, button_3_active, button_4_active, button_5_active, button_6_active);
} else if (mode == 1) {
button_1_active = false;
button_2_active = false;
button_3_active = false;
button_4_active = false;
button_5_active = false;
button_6_active = false;
if (digitalRead(LED_1_PIN) == 1) button_1_active = true;
if (digitalRead(LED_2_PIN) == 1) button_2_active = true;
if (digitalRead(LED_3_PIN) == 1) button_3_active = true;
if (digitalRead(LED_4_PIN) == 1) button_4_active = true;
if (digitalRead(LED_5_PIN) == 1) button_5_active = true;
if (digitalRead(LED_6_PIN) == 1) button_6_active = true;
Serial.println("Setting mode to: MONKEY");
gameMode = new Monkey(button_1_active, button_2_active, button_3_active, button_4_active, button_5_active, button_6_active);
} else if (mode == 2) {
Serial.println("Setting mode to: QUIZ");
gameMode = new Quiz();
} else if (mode == 3) {
Serial.println("Setting mode to: LIGHTS");
gameMode = new Lights();
}
last_mode_change = millis();
}
void loop()
{
uint8_t buf[1];
uint8_t buflen = sizeof(buf);
if (driver.recv(buf, &buflen))
{
printReceivedMessage(buf);
if (strcmp ((char*) buf, (char*) "1") == 0) {
button_1_active = true;
gameMode->receive_1();
}
if (strcmp ((char*) buf, (char*) "2") == 0) {
button_2_active = true;
gameMode->receive_2();
}
if (strcmp ((char*) buf, (char*) "3") == 0) {
button_3_active = true;
gameMode->receive_3();
}
if (strcmp ((char*) buf, (char*) "4") == 0) {
button_4_active = true;
gameMode->receive_4();
}
if (strcmp ((char*) buf, (char*) "5") == 0) {
button_5_active = true;
gameMode->receive_5();
}
if (strcmp ((char*) buf, (char*) "6") == 0) {
button_6_active = true;
gameMode->receive_6();
}
}
digitalWrite(LED_1_PIN, gameMode->LED_1_STATE);
digitalWrite(LED_2_PIN, gameMode->LED_2_STATE);
digitalWrite(LED_3_PIN, gameMode->LED_3_STATE);
digitalWrite(LED_4_PIN, gameMode->LED_4_STATE);
digitalWrite(LED_5_PIN, gameMode->LED_5_STATE);
digitalWrite(LED_6_PIN, gameMode->LED_6_STATE);
if (mode == 0) {
digitalWrite(MODE_LED_A_PIN, LOW);
digitalWrite(MODE_LED_B_PIN, LOW);
} else if (mode == 1) {
digitalWrite(MODE_LED_A_PIN, LOW);
digitalWrite(MODE_LED_B_PIN, HIGH);
} else if (mode == 2) {
digitalWrite(MODE_LED_A_PIN, HIGH);
digitalWrite(MODE_LED_B_PIN, LOW);
} else if (mode == 3) {
digitalWrite(MODE_LED_A_PIN, HIGH);
digitalWrite(MODE_LED_B_PIN, HIGH);
}
// Serial.println(
// String(digitalRead(LED_1_PIN)) + String(digitalRead(LED_2_PIN)) + String(digitalRead(LED_3_PIN)) + String(digitalRead(LED_4_PIN)) + String(digitalRead(LED_5_PIN)) + String(digitalRead(LED_6_PIN)) + " - " + String(digitalRead(MODE_LED_A_PIN)) + String(digitalRead(MODE_LED_B_PIN)) + " - " +
// gameMode->state + " - " +
// gameMode->lastModeChange + " - " +
// String(millis() - gameMode->lastModeChange) + " - " +
// gameMode->lastAction + " - " +
// String(millis() - gameMode->lastAction)
// );
gameMode->tick();
int new_mode_buttonstate = digitalRead(MODE_INPUT_PIN);
if (new_mode_buttonstate == LOW && modeButtonState == HIGH) next_mode();
int new_reset_buttonstate = digitalRead(RESET_INPUT_PIN);
if (new_reset_buttonstate == LOW && resetButtonState == HIGH) {
test_blink_all();
// setup();
gameMode->reset();
}
resetButtonState = new_reset_buttonstate;
modeButtonState = new_mode_buttonstate;
}