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make point_hurt with target of !player affect all players #26

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ampreeT opened this issue Aug 13, 2020 · 1 comment
Open

make point_hurt with target of !player affect all players #26

ampreeT opened this issue Aug 13, 2020 · 1 comment
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entity-issues engine entity-related bugs/crashes/issues

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@ampreeT
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ampreeT commented Aug 13, 2020

should this really be done? is this also a entity issue or more of a map individual basis?

@ampreeT ampreeT added question Further information is requested entity-issues engine entity-related bugs/crashes/issues labels Aug 13, 2020
@Alienmario
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Honestly, this might not be needed anymore for the campaign, but it still might be useful for custom maps.
The reasoning is that hurting everyone is better than just the first player. This makes it easier to detect and then fix with edt's.
The main use I thought was the Nihilanth, but then I figured out this entity supports the !activator, which was a better solution after all.

@Alienmario Alienmario removed the question Further information is requested label Jan 22, 2022
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