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context.go
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context.go
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package kong
import (
"errors"
"fmt"
"os"
"reflect"
"sort"
"strconv"
"strings"
)
// Path records the nodes and parsed values from the current command-line.
type Path struct {
Parent *Node
// One of these will be non-nil.
App *Application
Positional *Positional
Flag *Flag
Argument *Argument
Command *Command
// Flags added by this node.
Flags []*Flag
// True if this Path element was created as the result of a resolver.
Resolved bool
}
// Node returns the Node associated with this Path, or nil if Path is a non-Node.
func (p *Path) Node() *Node {
switch {
case p.App != nil:
return p.App.Node
case p.Argument != nil:
return p.Argument
case p.Command != nil:
return p.Command
}
return nil
}
// Visitable returns the Visitable for this path element.
func (p *Path) Visitable() Visitable {
switch {
case p.App != nil:
return p.App
case p.Argument != nil:
return p.Argument
case p.Command != nil:
return p.Command
case p.Flag != nil:
return p.Flag
case p.Positional != nil:
return p.Positional
}
return nil
}
// Context contains the current parse context.
type Context struct {
*Kong
// A trace through parsed nodes.
Path []*Path
// Original command-line arguments.
Args []string
// Error that occurred during trace, if any.
Error error
values map[*Value]reflect.Value // Temporary values during tracing.
bindings bindings
resolvers []Resolver // Extra context-specific resolvers.
scan *Scanner
}
// Trace path of "args" through the grammar tree.
//
// The returned Context will include a Path of all commands, arguments, positionals and flags.
//
// This just constructs a new trace. To fully apply the trace you must call Reset(), Resolve(),
// Validate() and Apply().
func Trace(k *Kong, args []string) (*Context, error) {
c := &Context{
Kong: k,
Args: args,
Path: []*Path{
{App: k.Model, Flags: k.Model.Flags},
},
values: map[*Value]reflect.Value{},
scan: Scan(args...),
bindings: bindings{},
}
c.Error = c.trace(c.Model.Node)
return c, nil
}
// Bind adds bindings to the Context.
func (c *Context) Bind(args ...interface{}) {
c.bindings.add(args...)
}
// BindTo adds a binding to the Context.
//
// This will typically have to be called like so:
//
// BindTo(impl, (*MyInterface)(nil))
func (c *Context) BindTo(impl, iface interface{}) {
c.bindings.addTo(impl, iface)
}
// BindToProvider allows binding of provider functions.
//
// This is useful when the Run() function of different commands require different values that may
// not all be initialisable from the main() function.
func (c *Context) BindToProvider(provider interface{}) error {
return c.bindings.addProvider(provider)
}
// Value returns the value for a particular path element.
func (c *Context) Value(path *Path) reflect.Value {
switch {
case path.Positional != nil:
return c.values[path.Positional]
case path.Flag != nil:
return c.values[path.Flag.Value]
case path.Argument != nil:
return c.values[path.Argument.Argument]
}
panic("can only retrieve value for flag, argument or positional")
}
// Selected command or argument.
func (c *Context) Selected() *Node {
var selected *Node
for _, path := range c.Path {
switch {
case path.Command != nil:
selected = path.Command
case path.Argument != nil:
selected = path.Argument
}
}
return selected
}
// Empty returns true if there were no arguments provided.
func (c *Context) Empty() bool {
for _, path := range c.Path {
if !path.Resolved && path.App == nil {
return false
}
}
return true
}
// Validate the current context.
func (c *Context) Validate() error { //nolint: gocyclo
err := Visit(c.Model, func(node Visitable, next Next) error {
switch node := node.(type) {
case *Value:
ok := atLeastOneEnvSet(node.Tag.Envs)
if node.Enum != "" && (!node.Required || node.HasDefault || (len(node.Tag.Envs) != 0 && ok)) {
if err := checkEnum(node, node.Target); err != nil {
return err
}
}
case *Flag:
ok := atLeastOneEnvSet(node.Tag.Envs)
if node.Enum != "" && (!node.Required || node.HasDefault || (len(node.Tag.Envs) != 0 && ok)) {
if err := checkEnum(node.Value, node.Target); err != nil {
return err
}
}
}
return next(nil)
})
if err != nil {
return err
}
for _, el := range c.Path {
var (
value reflect.Value
desc string
)
switch node := el.Visitable().(type) {
case *Value:
value = node.Target
desc = node.ShortSummary()
case *Flag:
value = node.Target
desc = node.ShortSummary()
case *Application:
value = node.Target
desc = ""
case *Node:
value = node.Target
desc = node.Path()
}
if validate := isValidatable(value); validate != nil {
if err := validate.Validate(c); err != nil {
if desc != "" {
return fmt.Errorf("%s: %w", desc, err)
}
return err
}
}
}
for _, resolver := range c.combineResolvers() {
if err := resolver.Validate(c.Model); err != nil {
return err
}
}
for _, path := range c.Path {
var value *Value
switch {
case path.Flag != nil:
value = path.Flag.Value
case path.Positional != nil:
value = path.Positional
}
if value != nil && value.Tag.Enum != "" {
if err := checkEnum(value, value.Target); err != nil {
return err
}
}
if err := checkMissingFlags(path.Flags); err != nil {
return err
}
}
// Check the terminal node.
node := c.Selected()
if node == nil {
node = c.Model.Node
}
// Find deepest positional argument so we can check if all required positionals have been provided.
positionals := 0
for _, path := range c.Path {
if path.Positional != nil {
positionals = path.Positional.Position + 1
}
}
if err := checkMissingChildren(node); err != nil {
return err
}
if err := checkMissingPositionals(positionals, node.Positional); err != nil {
return err
}
if err := checkXorDuplicatedAndAndMissing(c.Path); err != nil {
return err
}
if node.Type == ArgumentNode {
value := node.Argument
if value.Required && !value.Set {
return fmt.Errorf("%s is required", node.Summary())
}
}
return nil
}
// Flags returns the accumulated available flags.
func (c *Context) Flags() (flags []*Flag) {
for _, trace := range c.Path {
flags = append(flags, trace.Flags...)
}
return
}
// Command returns the full command path.
func (c *Context) Command() string {
command := []string{}
for _, trace := range c.Path {
switch {
case trace.Positional != nil:
command = append(command, "<"+trace.Positional.Name+">")
case trace.Argument != nil:
command = append(command, "<"+trace.Argument.Name+">")
case trace.Command != nil:
command = append(command, trace.Command.Name)
}
}
return strings.Join(command, " ")
}
// AddResolver adds a context-specific resolver.
//
// This is most useful in the BeforeResolve() hook.
func (c *Context) AddResolver(resolver Resolver) {
c.resolvers = append(c.resolvers, resolver)
}
// FlagValue returns the set value of a flag if it was encountered and exists, or its default value.
func (c *Context) FlagValue(flag *Flag) interface{} {
for _, trace := range c.Path {
if trace.Flag == flag {
v, ok := c.values[trace.Flag.Value]
if !ok {
break
}
return v.Interface()
}
}
if flag.Target.IsValid() {
return flag.Target.Interface()
}
return flag.DefaultValue.Interface()
}
// Reset recursively resets values to defaults (as specified in the grammar) or the zero value.
func (c *Context) Reset() error {
return Visit(c.Model.Node, func(node Visitable, next Next) error {
if value, ok := node.(*Value); ok {
return next(value.Reset())
}
return next(nil)
})
}
func (c *Context) endParsing() {
args := []string{}
for {
token := c.scan.Pop()
if token.Type == EOLToken {
break
}
args = append(args, token.String())
}
// Note: tokens must be pushed in reverse order.
for i := range args {
c.scan.PushTyped(args[len(args)-1-i], PositionalArgumentToken)
}
}
func (c *Context) trace(node *Node) (err error) { //nolint: gocyclo
positional := 0
node.Active = true
flags := []*Flag{}
flagNode := node
if node.DefaultCmd != nil && node.DefaultCmd.Tag.Default == "withargs" {
// Add flags of the default command if the current node has one
// and that default command allows args / flags without explicitly
// naming the command on the CLI.
flagNode = node.DefaultCmd
}
for _, group := range flagNode.AllFlags(false) {
flags = append(flags, group...)
}
if node.Passthrough {
c.endParsing()
}
for !c.scan.Peek().IsEOL() {
token := c.scan.Peek()
switch token.Type {
case UntypedToken:
switch v := token.Value.(type) {
case string:
switch {
case v == "-":
fallthrough
default: //nolint
c.scan.Pop()
c.scan.PushTyped(token.Value, PositionalArgumentToken)
// Indicates end of parsing. All remaining arguments are treated as positional arguments only.
case v == "--":
c.endParsing()
// Pop the -- token unless the next positional argument accepts passthrough arguments.
if !(positional < len(node.Positional) && node.Positional[positional].Passthrough) {
c.scan.Pop()
}
// Long flag.
case strings.HasPrefix(v, "--"):
c.scan.Pop()
// Parse it and push the tokens.
parts := strings.SplitN(v[2:], "=", 2)
if len(parts) > 1 {
c.scan.PushTyped(parts[1], FlagValueToken)
}
c.scan.PushTyped(parts[0], FlagToken)
// Short flag.
case strings.HasPrefix(v, "-"):
c.scan.Pop()
// Note: tokens must be pushed in reverse order.
if tail := v[2:]; tail != "" {
c.scan.PushTyped(tail, ShortFlagTailToken)
}
c.scan.PushTyped(v[1:2], ShortFlagToken)
}
default:
c.scan.Pop()
c.scan.PushTyped(token.Value, PositionalArgumentToken)
}
case ShortFlagTailToken:
c.scan.Pop()
// Note: tokens must be pushed in reverse order.
if tail := token.String()[1:]; tail != "" {
c.scan.PushTyped(tail, ShortFlagTailToken)
}
c.scan.PushTyped(token.String()[0:1], ShortFlagToken)
case FlagToken:
if err := c.parseFlag(flags, token.String()); err != nil {
if isUnknownFlagError(err) && positional < len(node.Positional) && node.Positional[positional].Passthrough {
c.scan.Pop()
c.scan.PushTyped(token.String(), PositionalArgumentToken)
} else {
return err
}
}
case ShortFlagToken:
if err := c.parseFlag(flags, token.String()); err != nil {
if isUnknownFlagError(err) && positional < len(node.Positional) && node.Positional[positional].Passthrough {
c.scan.Pop()
c.scan.PushTyped(token.String(), PositionalArgumentToken)
} else {
return err
}
}
case FlagValueToken:
return fmt.Errorf("unexpected flag argument %q", token.Value)
case PositionalArgumentToken:
candidates := []string{}
// Ensure we've consumed all positional arguments.
if positional < len(node.Positional) {
arg := node.Positional[positional]
if arg.Passthrough {
c.endParsing()
}
arg.Active = true
err := arg.Parse(c.scan, c.getValue(arg))
if err != nil {
return err
}
c.Path = append(c.Path, &Path{
Parent: node,
Positional: arg,
})
positional++
break
}
// Assign token value to a branch name if tagged as an alias
// An alias will be ignored in the case of an existing command
cmds := make(map[string]bool)
for _, branch := range node.Children {
if branch.Type == CommandNode {
cmds[branch.Name] = true
}
}
for _, branch := range node.Children {
for _, a := range branch.Aliases {
_, ok := cmds[a]
if token.Value == a && !ok {
token.Value = branch.Name
break
}
}
}
// After positional arguments have been consumed, check commands next...
for _, branch := range node.Children {
if branch.Type == CommandNode && !branch.Hidden {
candidates = append(candidates, branch.Name)
}
if branch.Type == CommandNode && branch.Name == token.Value {
c.scan.Pop()
c.Path = append(c.Path, &Path{
Parent: node,
Command: branch,
Flags: branch.Flags,
})
return c.trace(branch)
}
}
// Finally, check arguments.
for _, branch := range node.Children {
if branch.Type == ArgumentNode {
arg := branch.Argument
if err := arg.Parse(c.scan, c.getValue(arg)); err == nil {
c.Path = append(c.Path, &Path{
Parent: node,
Argument: branch,
Flags: branch.Flags,
})
return c.trace(branch)
}
}
}
// If there is a default command that allows args and nothing else
// matches, take the branch of the default command
if node.DefaultCmd != nil && node.DefaultCmd.Tag.Default == "withargs" {
c.Path = append(c.Path, &Path{
Parent: node,
Command: node.DefaultCmd,
Flags: node.DefaultCmd.Flags,
})
return c.trace(node.DefaultCmd)
}
return findPotentialCandidates(token.String(), candidates, "unexpected argument %s", token)
default:
return fmt.Errorf("unexpected token %s", token)
}
}
return c.maybeSelectDefault(flags, node)
}
// End of the line, check for a default command, but only if we're not displaying help,
// otherwise we'd only ever display the help for the default command.
func (c *Context) maybeSelectDefault(flags []*Flag, node *Node) error {
for _, flag := range flags {
if flag.Name == "help" && flag.Set {
return nil
}
}
if node.DefaultCmd != nil {
c.Path = append(c.Path, &Path{
Parent: node.DefaultCmd,
Command: node.DefaultCmd,
Flags: node.DefaultCmd.Flags,
})
}
return nil
}
// Resolve walks through the traced path, applying resolvers to any unset flags.
func (c *Context) Resolve() error {
resolvers := c.combineResolvers()
if len(resolvers) == 0 {
return nil
}
inserted := []*Path{}
for _, path := range c.Path {
for _, flag := range path.Flags {
// Flag has already been set on the command-line.
if _, ok := c.values[flag.Value]; ok {
continue
}
// Pick the last resolved value.
var selected interface{}
for _, resolver := range resolvers {
s, err := resolver.Resolve(c, path, flag)
if err != nil {
return fmt.Errorf("%s: %w", flag.ShortSummary(), err)
}
if s == nil {
continue
}
selected = s
}
if selected == nil {
continue
}
scan := Scan().PushTyped(selected, FlagValueToken)
delete(c.values, flag.Value)
err := flag.Parse(scan, c.getValue(flag.Value))
if err != nil {
return err
}
inserted = append(inserted, &Path{
Flag: flag,
Resolved: true,
})
}
}
c.Path = append(c.Path, inserted...)
return nil
}
// Combine application-level resolvers and context resolvers.
func (c *Context) combineResolvers() []Resolver {
resolvers := []Resolver{}
resolvers = append(resolvers, c.Kong.resolvers...)
resolvers = append(resolvers, c.resolvers...)
return resolvers
}
func (c *Context) getValue(value *Value) reflect.Value {
v, ok := c.values[value]
if !ok {
v = reflect.New(value.Target.Type()).Elem()
switch v.Kind() {
case reflect.Ptr:
v.Set(reflect.New(v.Type().Elem()))
case reflect.Slice:
v.Set(reflect.MakeSlice(v.Type(), 0, 0))
case reflect.Map:
v.Set(reflect.MakeMap(v.Type()))
default:
}
c.values[value] = v
}
return v
}
// ApplyDefaults if they are not already set.
func (c *Context) ApplyDefaults() error {
return Visit(c.Model.Node, func(node Visitable, next Next) error {
var value *Value
switch node := node.(type) {
case *Flag:
value = node.Value
case *Node:
value = node.Argument
case *Value:
value = node
default:
}
if value != nil {
if err := value.ApplyDefault(); err != nil {
return err
}
}
return next(nil)
})
}
// Apply traced context to the target grammar.
func (c *Context) Apply() (string, error) {
path := []string{}
for _, trace := range c.Path {
var value *Value
switch {
case trace.App != nil:
case trace.Argument != nil:
path = append(path, "<"+trace.Argument.Name+">")
value = trace.Argument.Argument
case trace.Command != nil:
path = append(path, trace.Command.Name)
case trace.Flag != nil:
value = trace.Flag.Value
case trace.Positional != nil:
path = append(path, "<"+trace.Positional.Name+">")
value = trace.Positional
default:
panic("unsupported path ?!")
}
if value != nil {
value.Apply(c.getValue(value))
}
}
return strings.Join(path, " "), nil
}
func flipBoolValue(value reflect.Value) error {
if value.Kind() == reflect.Bool {
value.SetBool(!value.Bool())
return nil
}
if value.Kind() == reflect.Ptr {
if !value.IsNil() {
return flipBoolValue(value.Elem())
}
return nil
}
return fmt.Errorf("cannot negate a value of %s", value.Type().String())
}
func (c *Context) parseFlag(flags []*Flag, match string) (err error) {
candidates := []string{}
for _, flag := range flags {
long := "--" + flag.Name
matched := long == match
candidates = append(candidates, long)
if flag.Short != 0 {
short := "-" + string(flag.Short)
matched = matched || (short == match)
candidates = append(candidates, short)
}
for _, alias := range flag.Aliases {
alias = "--" + alias
matched = matched || (alias == match)
candidates = append(candidates, alias)
}
neg := negatableFlagName(flag.Name, flag.Tag.Negatable)
if !matched && match != neg {
continue
}
// Found a matching flag.
c.scan.Pop()
if match == neg && flag.Tag.Negatable != "" {
flag.Negated = true
}
err := flag.Parse(c.scan, c.getValue(flag.Value))
if err != nil {
var expected *expectedError
if errors.As(err, &expected) && expected.token.InferredType().IsAny(FlagToken, ShortFlagToken) {
return fmt.Errorf("%s; perhaps try %s=%q?", err.Error(), flag.ShortSummary(), expected.token)
}
return err
}
if flag.Negated {
value := c.getValue(flag.Value)
err := flipBoolValue(value)
if err != nil {
return err
}
flag.Value.Apply(value)
}
c.Path = append(c.Path, &Path{Flag: flag})
return nil
}
return &unknownFlagError{Cause: findPotentialCandidates(match, candidates, "unknown flag %s", match)}
}
func isUnknownFlagError(err error) bool {
var unknown *unknownFlagError
return errors.As(err, &unknown)
}
type unknownFlagError struct{ Cause error }
func (e *unknownFlagError) Unwrap() error { return e.Cause }
func (e *unknownFlagError) Error() string { return e.Cause.Error() }
// Call an arbitrary function filling arguments with bound values.
func (c *Context) Call(fn any, binds ...interface{}) (out []interface{}, err error) {
fv := reflect.ValueOf(fn)
bindings := c.Kong.bindings.clone().add(binds...).add(c).merge(c.bindings) //nolint:govet
return callAnyFunction(fv, bindings)
}
// RunNode calls the Run() method on an arbitrary node.
//
// This is useful in conjunction with Visit(), for dynamically running commands.
//
// Any passed values will be bindable to arguments of the target Run() method. Additionally,
// all parent nodes in the command structure will be bound.
func (c *Context) RunNode(node *Node, binds ...interface{}) (err error) {
type targetMethod struct {
node *Node
method reflect.Value
binds bindings
}
methodBinds := c.Kong.bindings.clone().add(binds...).add(c).merge(c.bindings)
methods := []targetMethod{}
for i := 0; node != nil; i, node = i+1, node.Parent {
method := getMethod(node.Target, "Run")
methodBinds = methodBinds.clone()
for p := node; p != nil; p = p.Parent {
methodBinds = methodBinds.add(p.Target.Addr().Interface())
}
if method.IsValid() {
methods = append(methods, targetMethod{node, method, methodBinds})
}
}
if len(methods) == 0 {
return fmt.Errorf("no Run() method found in hierarchy of %s", c.Selected().Summary())
}
_, err = c.Apply()
if err != nil {
return err
}
for _, method := range methods {
if err = callFunction(method.method, method.binds); err != nil {
return err
}
}
return nil
}
// Run executes the Run() method on the selected command, which must exist.
//
// Any passed values will be bindable to arguments of the target Run() method. Additionally,
// all parent nodes in the command structure will be bound.
func (c *Context) Run(binds ...interface{}) (err error) {
node := c.Selected()
if node == nil {
if len(c.Path) == 0 {
return fmt.Errorf("no command selected")
}
selected := c.Path[0].Node()
if selected.Type == ApplicationNode {
method := getMethod(selected.Target, "Run")
if method.IsValid() {
node = selected
}
} else {
return fmt.Errorf("no command selected")
}
}
runErr := c.RunNode(node, binds...)
err = c.Kong.applyHook(c, "AfterRun")
return errors.Join(runErr, err)
}
// PrintUsage to Kong's stdout.
//
// If summary is true, a summarised version of the help will be output.
func (c *Context) PrintUsage(summary bool) error {
options := c.helpOptions
options.Summary = summary
return c.help(options, c)
}
func checkMissingFlags(flags []*Flag) error {
xorGroupSet := map[string]bool{}
xorGroup := map[string][]string{}
andGroupSet := map[string]bool{}
andGroup := map[string][]string{}
missing := []string{}
andGroupRequired := getRequiredAndGroupMap(flags)
for _, flag := range flags {
for _, and := range flag.And {
flag.Required = andGroupRequired[and]
}
if flag.Set {
for _, xor := range flag.Xor {
xorGroupSet[xor] = true
}
for _, and := range flag.And {
andGroupSet[and] = true
}
}
if !flag.Required || flag.Set {
continue
}
if len(flag.Xor) > 0 || len(flag.And) > 0 {
for _, xor := range flag.Xor {
if xorGroupSet[xor] {
continue
}
xorGroup[xor] = append(xorGroup[xor], flag.Summary())
}
for _, and := range flag.And {
andGroup[and] = append(andGroup[and], flag.Summary())
}
} else {
missing = append(missing, flag.Summary())
}
}
for xor, flags := range xorGroup {
if !xorGroupSet[xor] && len(flags) > 1 {
missing = append(missing, strings.Join(flags, " or "))
}
}
for _, flags := range andGroup {
if len(flags) > 1 {
missing = append(missing, strings.Join(flags, " and "))
}
}
if len(missing) == 0 {
return nil
}
sort.Strings(missing)
return fmt.Errorf("missing flags: %s", strings.Join(missing, ", "))
}
func getRequiredAndGroupMap(flags []*Flag) map[string]bool {
andGroupRequired := map[string]bool{}
for _, flag := range flags {
for _, and := range flag.And {
if flag.Required {
andGroupRequired[and] = true
}
}
}
return andGroupRequired
}
func checkMissingChildren(node *Node) error {
missing := []string{}
missingArgs := []string{}
for _, arg := range node.Positional {
if arg.Required && !arg.Set {
missingArgs = append(missingArgs, arg.Summary())
}
}
if len(missingArgs) > 0 {
missing = append(missing, strconv.Quote(strings.Join(missingArgs, " ")))
}
for _, child := range node.Children {
if child.Hidden {
continue
}
if child.Argument != nil {
if !child.Argument.Required {
continue
}
missing = append(missing, strconv.Quote(child.Summary()))
} else {
missing = append(missing, strconv.Quote(child.Name))
}
}
if len(missing) == 0 {
return nil
}
if len(missing) > 5 {
missing = append(missing[:5], "...")
}
if len(missing) == 1 {
return fmt.Errorf("expected %s", missing[0])
}
return fmt.Errorf("expected one of %s", strings.Join(missing, ", "))
}
// If we're missing any positionals and they're required, return an error.
func checkMissingPositionals(positional int, values []*Value) error {
// All the positionals are in.
if positional >= len(values) {
return nil
}
// We're low on supplied positionals, but the missing one is optional.
if !values[positional].Required {
return nil
}
missing := []string{}
for ; positional < len(values); positional++ {
arg := values[positional]
// TODO(aat): Fix hardcoding of these env checks all over the place :\
if len(arg.Tag.Envs) != 0 {
if atLeastOneEnvSet(arg.Tag.Envs) {
continue
}
}
missing = append(missing, "<"+arg.Name+">")
}
if len(missing) == 0 {
return nil
}
return fmt.Errorf("missing positional arguments %s", strings.Join(missing, " "))
}
func checkEnum(value *Value, target reflect.Value) error {
switch target.Kind() {
case reflect.Slice, reflect.Array:
for i := 0; i < target.Len(); i++ {
if err := checkEnum(value, target.Index(i)); err != nil {
return err
}
}
return nil
case reflect.Map, reflect.Struct:
return errors.New("enum can only be applied to a slice or value")
case reflect.Ptr:
if target.IsNil() {
return nil
}
return checkEnum(value, target.Elem())
default:
enumSlice := value.EnumSlice()
v := fmt.Sprintf("%v", target)
enums := []string{}
for _, enum := range enumSlice {
if enum == v {
return nil
}