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Releases: akarnokd/open-ig

Fixes to the UI and AI

23 May 07:55
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  • [AI] AI no longer builds cheap buildings (housing, food factory) in case there is an energy shortage.
  • [UI] Fix for research screen loosing the current technology when a research completes.
  • [UI] In ground battle, the start battle button now shows only if all vehicles have been deployed.

Screen fixes

26 Jan 21:35
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Notable changes:

  • [UI] Walking around the ship now uses custom mouse cursors. Thanks @p-smith
  • [UI] Scaled spacewar screen now properly displays mouse cursor over objects. Thanks @Zalewa

Minor bugfixes

25 Mar 12:54
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Notable changes:

  • Fixed error in case the user and the auto-build removed a building at the same time. Issue #920
  • [Simulation] Fixed tax and population calculation resulting in NaN to prevent proper planet death and causing other calculations to go haywire. Issue #921
  • [UI] Fixed the continue button to be properly enabled/disabled after profile change. Issue #922

Migration to GitHub

16 Mar 11:02
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This release contains only URL updates inside the game and tools.