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[BUG] Audio sound does not stop playing #13
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Thanks for the report! Yes, this is a known old issue, it is due to this utility function which the app is currently calling everywhere to play sounds. I think this can be fixed by adding a method "playSound()" to the Context facade with an implementation that includes a sort of "audio-lock" so that no two sounds can play at the same time. Also, sorry for the overall quality of the code, the process of migrating to from JS to Typescript is still ongoing (but mostly done), so things are looking a little bit shabby and precarious. |
Never to mention that, you're doing great job. |
If you click extremly fast when the sentences play not to the end as well as the new sentence comes up, there will be two sentences play together.
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