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Copy pathOrigins.tscn
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Origins.tscn
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[gd_scene load_steps=11 format=2]
[ext_resource path="res://SpaceElements/Characters/Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Camera/Camera.tscn" type="PackedScene" id=2]
[ext_resource path="res://Game/Spawner.tscn" type="PackedScene" id=3]
[ext_resource path="res://Effects/Background/ParallaxBackground.tscn" type="PackedScene" id=4]
[ext_resource path="res://UI/UI.tscn" type="PackedScene" id=5]
[ext_resource path="res://Sound/Sound.tscn" type="PackedScene" id=6]
[ext_resource path="res://Navigation2D.gd" type="Script" id=7]
[sub_resource type="Environment" id=2]
background_mode = 4
glow_enabled = true
glow_blend_mode = 0
glow_bicubic_upscale = true
adjustment_enabled = true
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 25816, 15.5 )
[sub_resource type="NavigationPolygon" id=3]
vertices = PoolVector2Array( 160, 688, 50304, 344, 50648, 49880, -96, 50104 )
polygons = [ PoolIntArray( 0, 0, 1, 2, 3 ) ]
outlines = [ PoolVector2Array( 160, 688, 160, 688, 50304, 344, 50648, 49880, -96, 50104 ) ]
[node name="Origins" type="Node2D"]
[node name="ParallaxBackground" parent="." instance=ExtResource( 4 )]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )
[node name="Camera" parent="." instance=ExtResource( 2 )]
position = Vector2( 25000, 25000 )
limit_left = 0
limit_top = 0
limit_right = 50000
limit_bottom = 50000
limit_smoothed = true
offset_h = 0.0
[node name="Spawner" parent="Camera" instance=ExtResource( 3 )]
pause_mode = 1
position = Vector2( -816, -472 )
[node name="Limits" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="Limits"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Limits/StaticBody2D"]
position = Vector2( 25760, -16 )
shape = SubResource( 1 )
[node name="StaticBody2D2" type="StaticBody2D" parent="Limits"]
position = Vector2( 0, 50000 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Limits/StaticBody2D2"]
position = Vector2( 25760, -16 )
shape = SubResource( 1 )
[node name="StaticBody2D3" type="StaticBody2D" parent="Limits"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Limits/StaticBody2D3"]
position = Vector2( 0, 25000 )
rotation = 1.5708
shape = SubResource( 1 )
[node name="StaticBody2D4" type="StaticBody2D" parent="Limits"]
position = Vector2( 50000, 0 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Limits/StaticBody2D4"]
position = Vector2( 0, 25000 )
rotation = 1.5708
shape = SubResource( 1 )
[node name="UI" parent="." instance=ExtResource( 5 )]
[node name="Sound" parent="." instance=ExtResource( 6 )]
[node name="Navigation2D" type="Navigation2D" parent="."]
script = ExtResource( 7 )
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="Navigation2D"]
navpoly = SubResource( 3 )
[node name="Player" parent="Navigation2D" instance=ExtResource( 1 )]
position = Vector2( 25000, 25000 )