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Mapped new nodes to Images #34

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merged 2 commits into from
Jan 23, 2018
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robatronPrime
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@robatronPrime robatronPrime commented Jan 22, 2018

Checklist

  • My branch is up-to-date with the upstream master branch.
  • I have added necessary documentation (if appropriate).

Which issue does this PR fix?: fixes #19

Brief description of what this PR does.
Add issue number here. If you do not solve the issue entirely, please change the message e.g. "First steps for issues #IssueNumber"
Alchemy, Alteration, Archery, Block, Conjuration, Destruction Nodes are added.

Why do we need this PR?:

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Demo (optional):

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  • Start after checking out this branch
  • Include any setup required, such as migrating databases, etc.

Testing instructions:

If there is any work still left to do, please add it here.

TODOs (if any):
Enchanting, Heavy Armor, Illusion, Light Armor, Lockpicking, One-Handed, Pickpocket, Restoration, Smithing still need to be mapped.

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@evalmay15 evalmay15 left a comment

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Nodes mapped: Conjuration, Destruction, Alteration, Alchemy, Block, Archery. 👍

We will need to reorder some nodes for dependencies, however they are all correctly mapped. 😄 And they look so pretty when testing! ❤️

We still need to map Illusion, Restoration, Enchanting, Smithing, Heavy Armor, One-Handed, Light Armor, Lockpicking and Pickpocket. All of these have all nodes created so it should be easy. 🤔

@aaronmaynard
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Great job! That's a hefty amount you did there! @evalmay15 please copy your Approval message to the issue tracker, and update the Progress Table

@aaronmaynard aaronmaynard merged commit 600f349 into aaronmaynard:master Jan 23, 2018
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Map nodes according to resource images
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