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Obtain Perk ID's from mod #18
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I'd like to help with perk IDs |
Note: This is open to all to help, as there are a lot of Perk ID's to capture. |
This is copied from a bat file I made for my game. Hope it helps. All from Conjuration tree. player.addperk 000f2ca7 ;NOVICE CONJURATION |
📦 Project: Ordinator Implementation
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❤️ Thanks for helping!
📋 Issue:
In order to activate the perks from the ordinator mod, we need to have the perk ID's associated with each perk. This is a simple task, however is will not be a quick one. The best way to do this would to play the game and use the console "
~
" to find information about each perk. This can be done my typinghelp "name of perk"
in the console. If you don't have access to the game, you can still help! In the perk ID list we still need the names of the individual perks. You can fill out those within their corresponding sections, just keep in mind that you will need to follow the layout described in the document.👥 Contributing:
🆘 Asking for help
We appreciate your effort in taking the time to work on this issue and help out the open source community.
If you need any help, feel free to ask below. We are always happy to help 😄
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