Version 0.20 (UNRELEASED)
- Calculation of sea depth is now faster.
- Hydrology simulation is now faster.
- BiomeGroups are now configurable via the class hierarchy.
- Ancient map is now faster.
Version 0.19
- Rivers and grayscale_heightmaps are generated as PNG images, filenames no longer have to be provided.
- The grayscale_heightmap is now stored as a proper 16 bit grayscale PNG.
- Modified color elevation routines so that depressions are still represented as land instead of ocean and heights are normalied.
- Speed of generation increased by almost a factor of 3 (due to update to Platec and making heavy use of numpy).
- World-generation is now deterministic, i.e. generation is 100% reproducible.
- Added support for exporting heightmaps using libgdal (see http://www.gdal.org/formats_list.html for possible formats).
- Added the ability to modify temperature and humidity ranges as well as the temperature/precipitation curve.
- Added the ability to generate scatter plots showing temperature and humidity of all terrestrial cells.
- Added small variations to the temperature-map based on basic orbital parameters.
- Added a satellite-like view of the world.
- Added support to save/load worlds in/from HDF5-format.
- Removed support for saving/loading worlds in/from pickle-format.
Version 0.18
- Merged Lands and WorldSynth into one WorldEngine
- River and its erosion are now taken into account
- Total restructuring of code including many bug fixes.
- Windows/OSX/Linux binary builds
Version 0.5.4
- Fix bug in sea representation for elevation map
- Fix plates operation
- [Technical] Increase test coverage
Version 0.5.3
- Saving generation parameters in world file (Russell Brinkmann)
- Revising command line options (Russell Brinkmann)
- Adding tracing statements about performance (Russell Brinkmann)
Version 0.5.2
- Basic GUI implemented, supporting all views and simulations
Version 0.5.1
- Packaging lands as a script
- Supporting protocol buffer serialization
- QT based Gui
Version 0.5.0
- Supporting python 3
- Initial GUI (only plates simulation)
Version 0.4.3
- Adopting plate-tectonics (my fork of platec) which permits rectangular plate calculations
Version 0.4.2
- Generation of rivers map
- Stefan Feltmann ported Lands to Pillow (removing PIL)
Version 0.4.1
- Generation of grayscale heightmap
Version 0.4.0
- Evan Sampson added Holdridge life zones model