0.5.0:
- Added API that enables other mods to sync over multiplayer! (Big thanks to @kremnev8!)
- Fixed a bug that caused sorters to break when a client built a belt under preexisting sorters.
- Fixed a bug that resulted in the client getting an error after disconnecting from a game that the host left.
- Refactored session architecture (big changes to codebase but should be seamless to users)
0.4.0:
- Nebula now supports DSP version 0.8.20.7962+
0.3.1:
- Fixed issue where if client didn't have enough items to upgrade, the buildings would still be upgraded for the host.
- Clients will now retain their detail display settings between sessions (e.g. power grid visibility) (thanks to @Needix)
- Fixed issue where players would be able to construct buildings made with blueprints even if they did not have the required items.
- Fixed miscellaneous issues related to ILS ship movement
- Fixed error related to host building foundations while on a different planet from the client
0.3.0:
- Added support for blueprint update (0.8.x)
- Improved player name tag rendering
- Fixed newly introduced multithread issues
0.2.0:
- initial release on thunderstore